rw-parser
Version:
Parses RenderWare DFF and TXD files into usable format!
29 lines (26 loc) • 721 B
text/typescript
export enum RwSections {
// Core
RwStruct = 0x0001,
RwString = 0x0002,
RwExtension = 0x0003,
RwTexture = 0x0006,
RwMaterial = 0x0007,
RwMaterialList = 0x0008,
RwFrameList = 0x000E,
RwGeometry = 0x000F,
RwClump = 0x0010,
RwAtomic = 0x0014,
RwTextureNative = 0x0015,
RwTextureDictionary = 0x0016,
RwGeometryList = 0x001A,
RwBinMesh = 0x50E,
RwSkin = 0x116,
RwAnim = 0x11E,
// Toolkit
RwMaterialEffectsPLG = 0x0120,
// R* specific RW plugins
RwReflectionMaterial = 0x0253F2FC,
// This was renamed to RwNodeName from RwFrame to prevent confusion.
// https://gtamods.com/wiki/Node_Name_(RW_Section)
RwNodeName = 0x0253F2FE,
}