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rw-parser

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Parses RenderWare DFF and TXD files into usable format!

29 lines (26 loc) 721 B
export enum RwSections { // Core RwStruct = 0x0001, RwString = 0x0002, RwExtension = 0x0003, RwTexture = 0x0006, RwMaterial = 0x0007, RwMaterialList = 0x0008, RwFrameList = 0x000E, RwGeometry = 0x000F, RwClump = 0x0010, RwAtomic = 0x0014, RwTextureNative = 0x0015, RwTextureDictionary = 0x0016, RwGeometryList = 0x001A, RwBinMesh = 0x50E, RwSkin = 0x116, RwAnim = 0x11E, // Toolkit RwMaterialEffectsPLG = 0x0120, // R* specific RW plugins RwReflectionMaterial = 0x0253F2FC, // This was renamed to RwNodeName from RwFrame to prevent confusion. // https://gtamods.com/wiki/Node_Name_(RW_Section) RwNodeName = 0x0253F2FE, }