UNPKG

rw-parser

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Parses RenderWare DFF and TXD files into usable format!

30 lines (29 loc) 1.57 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.RwSections = void 0; var RwSections; (function (RwSections) { // Core RwSections[RwSections["RwStruct"] = 1] = "RwStruct"; RwSections[RwSections["RwString"] = 2] = "RwString"; RwSections[RwSections["RwExtension"] = 3] = "RwExtension"; RwSections[RwSections["RwTexture"] = 6] = "RwTexture"; RwSections[RwSections["RwMaterial"] = 7] = "RwMaterial"; RwSections[RwSections["RwMaterialList"] = 8] = "RwMaterialList"; RwSections[RwSections["RwFrameList"] = 14] = "RwFrameList"; RwSections[RwSections["RwGeometry"] = 15] = "RwGeometry"; RwSections[RwSections["RwClump"] = 16] = "RwClump"; RwSections[RwSections["RwAtomic"] = 20] = "RwAtomic"; RwSections[RwSections["RwTextureNative"] = 21] = "RwTextureNative"; RwSections[RwSections["RwTextureDictionary"] = 22] = "RwTextureDictionary"; RwSections[RwSections["RwGeometryList"] = 26] = "RwGeometryList"; RwSections[RwSections["RwSkin"] = 278] = "RwSkin"; RwSections[RwSections["RwAnim"] = 286] = "RwAnim"; // Toolkit RwSections[RwSections["RwMaterialEffectsPLG"] = 288] = "RwMaterialEffectsPLG"; // R* specific RW plugins RwSections[RwSections["RwReflectionMaterial"] = 39056124] = "RwReflectionMaterial"; // This was renamed to RwNodeName from RwFrame to prevent confusion. // https://gtamods.com/wiki/Node_Name_(RW_Section) RwSections[RwSections["RwNodeName"] = 39056126] = "RwNodeName"; })(RwSections || (exports.RwSections = RwSections = {}));