rvx
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A signal based rendering library
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text/typescript
import { $, batch, Signal } from "../core/signals.js";
import type { Barrier } from "./barrier.js";
import { ProbeMap } from "./probes.js";
/**
* A reactive wrapper for a set.
*/
export class ReactiveSet<T> extends Set<T> {
#target: Set<T>;
#barrier: Barrier;
#size: Signal<number>;
#iterators: Signal<void>;
#probes: ProbeMap<T, boolean>;
/**
* Create a new wrapper.
*
* @param target The target.
* @param barrier The barrier to convert values.
*/
constructor(target: Set<T>, barrier: Barrier) {
super();
this.#target = target;
this.#barrier = barrier;
this.#size = $(target.size);
this.#iterators = $();
this.#probes = new ProbeMap(key => target.has(key));
}
get size(): number {
this.#size.access();
return this.#target.size;
}
has(value: T): boolean {
value = this.#barrier.unwrap(value);
this.#probes.access(value);
return this.#target.has(value);
}
add(value: T): this {
batch(() => {
value = this.#barrier.unwrap(value);
this.#target.add(value);
this.#size.value = this.#target.size;
this.#iterators.notify();
this.#probes.update(value, true);
});
return this;
}
delete(value: T): boolean {
return batch(() => {
value = this.#barrier.unwrap(value);
const deleted = this.#target.delete(value);
if (deleted) {
this.#size.value = this.#target.size;
this.#iterators.notify();
this.#probes.update(value, false);
}
return deleted;
});
}
clear(): void {
batch(() => {
this.#target.clear();
this.#size.value = 0;
this.#iterators.notify();
this.#probes.fill(false);
});
}
* entries(): SetIterator<[T, T]> {
this.#iterators.access();
for (const entry of this.#target.entries()) {
const value = this.#barrier.wrap(entry[0]);
yield [value, value];
}
}
* keys(): SetIterator<T> {
this.#iterators.access();
for (const key of this.#target.keys()) {
yield this.#barrier.wrap(key);
}
}
* values(): SetIterator<T> {
this.#iterators.access();
for (const value of this.#target.values()) {
yield this.#barrier.wrap(value);
}
}
forEach(callback: (value: T, value2: T, set: Set<T>) => void, thisArg?: unknown): void {
this.#iterators.access();
return this.#target.forEach(value => {
value = this.#barrier.wrap(value);
callback.call(thisArg, value, value, this);
}, thisArg);
}
* [Symbol.iterator](): SetIterator<T> {
this.#iterators.access();
for (const value of this.#target) {
yield this.#barrier.wrap(value);
}
}
get [Symbol.toStringTag](): string {
return this.#target[Symbol.toStringTag];
}
}