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ruv-swarm

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High-performance neural network swarm orchestration in WebAssembly

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/** * Neural Coordination Protocol * Enables sophisticated coordination between neural network agents */ class NeuralCoordinationProtocol { constructor() { this.activeSessions = new Map(); this.coordinationStrategies = new Map(); this.communicationChannels = new Map(); this.consensusProtocols = new Map(); this.coordinationResults = new Map(); this.coordinationMetrics = new Map(); // Initialize coordination strategies this.initializeCoordinationStrategies(); // Initialize consensus protocols this.initializeConsensusProtocols(); } /** * Initialize coordination strategies */ initializeCoordinationStrategies() { // Hierarchical Coordination this.coordinationStrategies.set('hierarchical', { name: 'Hierarchical Coordination', description: 'Leader-follower structure with centralized decision making', structure: 'tree', characteristics: { leadershipType: 'single_leader', decisionFlow: 'top_down', communicationPattern: 'star', consensusRequired: false, scalability: 0.7, robustness: 0.6, }, parameters: { leaderSelectionCriteria: 'performance', maxHierarchyDepth: 3, commandPropagationDelay: 100, leaderRotationInterval: 3600000, // 1 hour }, }); // Peer-to-Peer Coordination this.coordinationStrategies.set('peer_to_peer', { name: 'Peer-to-Peer Coordination', description: 'Decentralized coordination with equal agent status', structure: 'mesh', characteristics: { leadershipType: 'distributed', decisionFlow: 'lateral', communicationPattern: 'mesh', consensusRequired: true, scalability: 0.8, robustness: 0.9, }, parameters: { consensusThreshold: 0.66, communicationTimeout: 5000, maxNegotiationRounds: 10, conflictResolutionMethod: 'voting', }, }); // Swarm Coordination this.coordinationStrategies.set('swarm', { name: 'Swarm Coordination', description: 'Emergent coordination through local interactions', structure: 'dynamic', characteristics: { leadershipType: 'emergent', decisionFlow: 'emergent', communicationPattern: 'local_neighborhood', consensusRequired: false, scalability: 0.9, robustness: 0.8, }, parameters: { neighborhoodRadius: 3, influenceDecayRate: 0.9, emergenceThreshold: 0.75, adaptationRate: 0.1, }, }); // Market-Based Coordination this.coordinationStrategies.set('market_based', { name: 'Market-Based Coordination', description: 'Economic auction-based task allocation', structure: 'auction', characteristics: { leadershipType: 'auctioneer', decisionFlow: 'bidding', communicationPattern: 'broadcast_bidding', consensusRequired: false, scalability: 0.8, robustness: 0.7, }, parameters: { auctionType: 'first_price_sealed_bid', biddingTimeout: 3000, reservePrice: 0.1, profitSharingRatio: 0.8, }, }); // Contract Net Coordination this.coordinationStrategies.set('contract_net', { name: 'Contract Net Protocol', description: 'Task announcement and bidding system', structure: 'contract', characteristics: { leadershipType: 'task_specific', decisionFlow: 'contract_based', communicationPattern: 'announcement_bidding', consensusRequired: false, scalability: 0.75, robustness: 0.8, }, parameters: { taskAnnouncementDelay: 1000, biddingPeriod: 5000, contractDuration: 300000, // 5 minutes performanceEvaluationInterval: 60000, }, }); // Blackboard Coordination this.coordinationStrategies.set('blackboard', { name: 'Blackboard System', description: 'Shared knowledge space for coordination', structure: 'shared_memory', characteristics: { leadershipType: 'knowledge_driven', decisionFlow: 'opportunistic', communicationPattern: 'publish_subscribe', consensusRequired: false, scalability: 0.6, robustness: 0.7, }, parameters: { blackboardSize: 1000, knowledgeExpirationTime: 600000, // 10 minutes priorityQueueSize: 100, triggerThreshold: 0.7, }, }); // Multi-Agent Reinforcement Learning Coordination this.coordinationStrategies.set('marl', { name: 'Multi-Agent Reinforcement Learning', description: 'Learning-based coordination through shared rewards', structure: 'learning', characteristics: { leadershipType: 'learned', decisionFlow: 'policy_based', communicationPattern: 'learned_communication', consensusRequired: false, scalability: 0.8, robustness: 0.8, }, parameters: { learningRate: 0.001, explorationRate: 0.1, rewardSharingRatio: 0.5, communicationBandwidth: 64, }, }); // Byzantine Fault Tolerant Coordination this.coordinationStrategies.set('byzantine_ft', { name: 'Byzantine Fault Tolerant', description: 'Coordination robust to malicious or faulty agents', structure: 'fault_tolerant', characteristics: { leadershipType: 'rotating_committee', decisionFlow: 'byzantine_consensus', communicationPattern: 'authenticated_broadcast', consensusRequired: true, scalability: 0.5, robustness: 0.95, }, parameters: { faultTolerance: 0.33, // Can tolerate up to 1/3 faulty agents viewChangeTimeout: 10000, messageAuthenticationRequired: true, committeeSize: 7, }, }); } /** * Initialize consensus protocols */ initializeConsensusProtocols() { // Proof of Stake Consensus this.consensusProtocols.set('proof_of_stake', { name: 'Proof of Stake', description: 'Consensus based on agent performance stake', parameters: { stakingPeriod: 3600000, // 1 hour minimumStake: 0.1, slashingPenalty: 0.05, rewardDistribution: 'proportional', }, applicability: { trustRequired: 0.7, performanceWeight: 0.9, energyEfficiency: 0.9, }, }); // Practical Byzantine Fault Tolerance this.consensusProtocols.set('pbft', { name: 'Practical Byzantine Fault Tolerance', description: 'Byzantine consensus for unreliable environments', parameters: { phaseTimeout: 5000, viewChangeTimeout: 10000, checkpointInterval: 100, maxFaultyNodes: 0.33, }, applicability: { trustRequired: 0.3, performanceWeight: 0.6, energyEfficiency: 0.4, }, }); // Raft Consensus this.consensusProtocols.set('raft', { name: 'Raft Consensus', description: 'Leader-based consensus for crash-fault tolerance', parameters: { electionTimeout: 5000, heartbeatInterval: 1000, logReplicationBatchSize: 10, leaderElectionBackoff: 1.5, }, applicability: { trustRequired: 0.8, performanceWeight: 0.8, energyEfficiency: 0.7, }, }); // Gossip Protocol this.consensusProtocols.set('gossip', { name: 'Gossip Protocol', description: 'Probabilistic information dissemination', parameters: { gossipRounds: 10, gossipFanout: 3, gossipInterval: 1000, convergenceThreshold: 0.95, }, applicability: { trustRequired: 0.9, performanceWeight: 0.5, energyEfficiency: 0.8, }, }); } /** * Register agent with coordination protocol * @param {string} agentId - Agent identifier * @param {Object} agent - Agent instance */ async registerAgent(agentId, agent) { const agentInfo = { id: agentId, agent, capabilities: this.analyzeAgentCapabilities(agent), trustScore: 1.0, performanceHistory: [], communicationChannels: new Set(), coordinationRole: 'peer', lastHeartbeat: Date.now(), status: 'active', }; // Initialize communication channels for this agent if (!this.communicationChannels.has(agentId)) { this.communicationChannels.set(agentId, new Map()); } // Initialize coordination metrics this.coordinationMetrics.set(agentId, { messagesExchanged: 0, consensusParticipation: 0, coordinationSuccessRate: 1.0, averageResponseTime: 0, lastUpdate: Date.now(), }); console.log(`Registered agent ${agentId} with coordination protocol`); return agentInfo; } /** * Analyze agent capabilities for coordination * @param {Object} agent - Agent instance */ analyzeAgentCapabilities(agent) { const capabilities = { communicationBandwidth: 1000, // Default bandwidth processingPower: 1.0, memoryCapacity: 1.0, specializations: [], reliability: 1.0, latency: 100, // Default latency in ms coordinationExperience: 0, }; // Analyze based on agent type and configuration if (agent.modelType) { switch (agent.modelType) { case 'transformer': case 'lstm': case 'gru': capabilities.specializations.push('sequence_processing', 'language_understanding'); capabilities.processingPower = 0.9; break; case 'cnn': case 'resnet': capabilities.specializations.push('image_processing', 'pattern_recognition'); capabilities.processingPower = 0.8; break; case 'gnn': case 'gat': capabilities.specializations.push('graph_analysis', 'relationship_modeling'); capabilities.processingPower = 0.7; break; case 'diffusion_model': case 'vae': capabilities.specializations.push('generation', 'creativity'); capabilities.processingPower = 0.6; break; } } // Estimate performance based on metrics if (agent.getMetrics) { const metrics = agent.getMetrics(); capabilities.reliability = Math.min(1, metrics.accuracy || 0.8); capabilities.coordinationExperience = metrics.epochsTrained / 100 || 0; } return capabilities; } /** * Initialize coordination session * @param {Object} session - Session configuration */ async initializeSession(session) { const sessionId = session.id; // Select optimal coordination strategy const strategy = this.selectCoordinationStrategy(session); // Select consensus protocol if needed const consensusProtocol = strategy.characteristics.consensusRequired ? this.selectConsensusProtocol(session, strategy) : null; const coordinationSession = { ...session, strategy, consensusProtocol, communicationGraph: this.buildCommunicationGraph(session.agentIds, strategy), coordinationState: 'initializing', startTime: Date.now(), messageQueue: new Map(), consensusRounds: 0, coordinationEvents: [], }; this.activeSessions.set(sessionId, coordinationSession); // Initialize communication channels for session await this.initializeCommunicationChannels(coordinationSession); console.log(`Initialized coordination session ${sessionId} with strategy: ${strategy.name}`); return coordinationSession; } /** * Select optimal coordination strategy for session * @param {Object} session - Session configuration */ selectCoordinationStrategy(session) { const agentCount = session.agentIds.length; const trustLevel = this.calculateSessionTrustLevel(session); const taskComplexity = this.estimateTaskComplexity(session); let bestStrategy = null; let bestScore = 0; for (const [strategyName, strategy] of this.coordinationStrategies.entries()) { let score = 0; // Score based on agent count and scalability const scalabilityScore = this.calculateScalabilityScore(agentCount, strategy.characteristics.scalability); score += scalabilityScore * 0.3; // Score based on trust level and robustness requirements if (trustLevel < 0.7 && strategy.characteristics.robustness > 0.8) { score += 0.2; } // Score based on task complexity if (taskComplexity > 0.7) { if (strategy.characteristics.decisionFlow === 'lateral' || strategy.characteristics.decisionFlow === 'emergent') { score += 0.2; } } else { if (strategy.characteristics.decisionFlow === 'top_down') { score += 0.15; } } // Prefer consensus-based strategies for heterogeneous agents if (this.isHeterogeneousSession(session) && strategy.characteristics.consensusRequired) { score += 0.1; } // Performance-based preferences if (session.strategy === 'parallel' && strategy.characteristics.communicationPattern === 'mesh') { score += 0.15; } if (score > bestScore) { bestScore = score; bestStrategy = strategy; } } return bestStrategy || this.coordinationStrategies.get('peer_to_peer'); } /** * Calculate scalability score for agent count * @param {number} agentCount - Number of agents * @param {number} strategyScalability - Strategy scalability factor */ calculateScalabilityScore(agentCount, strategyScalability) { const optimalRange = strategyScalability * 10; // Optimal agent count for strategy const deviation = Math.abs(agentCount - optimalRange) / optimalRange; return Math.max(0, 1 - deviation); } /** * Calculate session trust level * @param {Object} session - Session configuration */ calculateSessionTrustLevel(session) { if (!session.agentIds || session.agentIds.length === 0) { return 1.0; } let totalTrust = 0; let agentCount = 0; for (const agentId of session.agentIds) { const metrics = this.coordinationMetrics.get(agentId); if (metrics) { totalTrust += metrics.coordinationSuccessRate; agentCount++; } } return agentCount > 0 ? totalTrust / agentCount : 1.0; } /** * Estimate task complexity for session * @param {Object} session - Session configuration */ estimateTaskComplexity(session) { let complexity = 0.5; // Base complexity // Increase complexity based on agent count complexity += Math.min(0.3, session.agentIds.length / 20); // Increase complexity for parallel strategy if (session.strategy === 'parallel') { complexity += 0.2; } // Increase complexity if collaboration is enabled if (session.knowledgeGraph && session.knowledgeGraph.size > 0) { complexity += 0.1; } return Math.min(1, complexity); } /** * Check if session has heterogeneous agents * @param {Object} session - Session configuration */ isHeterogeneousSession(session) { const agentTypes = new Set(); for (const agentId of session.agentIds) { const metrics = this.coordinationMetrics.get(agentId); if (metrics && metrics.agentType) { agentTypes.add(metrics.agentType); } } return agentTypes.size > 1; } /** * Select consensus protocol for strategy * @param {Object} session - Session configuration * @param {Object} strategy - Coordination strategy */ selectConsensusProtocol(session, strategy) { const trustLevel = this.calculateSessionTrustLevel(session); const agentCount = session.agentIds.length; // Select based on trust level and agent count if (trustLevel < 0.5 || agentCount > 20) { return this.consensusProtocols.get('pbft'); } else if (trustLevel > 0.8 && agentCount <= 10) { return this.consensusProtocols.get('raft'); } else if (agentCount > 10) { return this.consensusProtocols.get('gossip'); } return this.consensusProtocols.get('proof_of_stake'); } /** * Build communication graph for session * @param {Array} agentIds - Agent identifiers * @param {Object} strategy - Coordination strategy */ buildCommunicationGraph(agentIds, strategy) { const graph = new Map(); // Initialize nodes for (const agentId of agentIds) { graph.set(agentId, new Set()); } // Build connections based on strategy switch (strategy.characteristics.communicationPattern) { case 'star': this.buildStarTopology(graph, agentIds); break; case 'mesh': this.buildMeshTopology(graph, agentIds); break; case 'ring': this.buildRingTopology(graph, agentIds); break; case 'local_neighborhood': this.buildNeighborhoodTopology(graph, agentIds, strategy.parameters.neighborhoodRadius); break; default: this.buildMeshTopology(graph, agentIds); // Default to mesh } return graph; } /** * Build star topology (one central node connected to all others) * @param {Map} graph - Communication graph * @param {Array} agentIds - Agent identifiers */ buildStarTopology(graph, agentIds) { if (agentIds.length === 0) { return; } const centerAgent = agentIds[0]; // Select first agent as center for (let i = 1; i < agentIds.length; i++) { const agentId = agentIds[i]; graph.get(centerAgent).add(agentId); graph.get(agentId).add(centerAgent); } } /** * Build mesh topology (all nodes connected to all others) * @param {Map} graph - Communication graph * @param {Array} agentIds - Agent identifiers */ buildMeshTopology(graph, agentIds) { for (let i = 0; i < agentIds.length; i++) { for (let j = i + 1; j < agentIds.length; j++) { const agentA = agentIds[i]; const agentB = agentIds[j]; graph.get(agentA).add(agentB); graph.get(agentB).add(agentA); } } } /** * Build ring topology (each node connected to neighbors in a ring) * @param {Map} graph - Communication graph * @param {Array} agentIds - Agent identifiers */ buildRingTopology(graph, agentIds) { for (let i = 0; i < agentIds.length; i++) { const current = agentIds[i]; const next = agentIds[(i + 1) % agentIds.length]; const prev = agentIds[(i - 1 + agentIds.length) % agentIds.length]; graph.get(current).add(next); graph.get(current).add(prev); } } /** * Build neighborhood topology (each node connected to nearby nodes) * @param {Map} graph - Communication graph * @param {Array} agentIds - Agent identifiers * @param {number} radius - Neighborhood radius */ buildNeighborhoodTopology(graph, agentIds, radius = 2) { for (let i = 0; i < agentIds.length; i++) { const current = agentIds[i]; for (let j = 1; j <= radius; j++) { // Connect to agents within radius in both directions const next = agentIds[(i + j) % agentIds.length]; const prev = agentIds[(i - j + agentIds.length) % agentIds.length]; if (next !== current) { graph.get(current).add(next); } if (prev !== current) { graph.get(current).add(prev); } } } } /** * Initialize communication channels for session * @param {Object} session - Coordination session */ async initializeCommunicationChannels(session) { const { communicationGraph, agentIds } = session; // Create message queues for each agent for (const agentId of agentIds) { if (!session.messageQueue.has(agentId)) { session.messageQueue.set(agentId, []); } } // Establish bidirectional channels based on communication graph for (const [agentId, connections] of communicationGraph.entries()) { const agentChannels = this.communicationChannels.get(agentId); for (const connectedAgentId of connections) { if (!agentChannels.has(connectedAgentId)) { agentChannels.set(connectedAgentId, { sessionId: session.id, latency: this.calculateChannelLatency(agentId, connectedAgentId), bandwidth: this.calculateChannelBandwidth(agentId, connectedAgentId), reliability: this.calculateChannelReliability(agentId, connectedAgentId), messageHistory: [], }); } } } console.log(`Initialized communication channels for session ${session.id}`); } /** * Calculate communication latency between agents * @param {string} agentA - First agent ID * @param {string} agentB - Second agent ID */ calculateChannelLatency(agentA, agentB) { // Simplified latency calculation (in practice, would consider network topology) const baseLatency = 50; // Base latency in milliseconds const randomVariation = Math.random() * 50; // Random variation return baseLatency + randomVariation; } /** * Calculate communication bandwidth between agents * @param {string} agentA - First agent ID * @param {string} agentB - Second agent ID */ calculateChannelBandwidth(agentA, agentB) { // Simplified bandwidth calculation (in practice, would consider agent capabilities) const baseBandwidth = 1000; // Base bandwidth const agentAMetrics = this.coordinationMetrics.get(agentA); const agentBMetrics = this.coordinationMetrics.get(agentB); // Bandwidth limited by slower agent const agentABandwidth = agentAMetrics?.communicationBandwidth || baseBandwidth; const agentBBandwidth = agentBMetrics?.communicationBandwidth || baseBandwidth; return Math.min(agentABandwidth, agentBBandwidth); } /** * Calculate communication reliability between agents * @param {string} agentA - First agent ID * @param {string} agentB - Second agent ID */ calculateChannelReliability(agentA, agentB) { const agentAMetrics = this.coordinationMetrics.get(agentA); const agentBMetrics = this.coordinationMetrics.get(agentB); const agentAReliability = agentAMetrics?.coordinationSuccessRate || 1.0; const agentBReliability = agentBMetrics?.coordinationSuccessRate || 1.0; // Channel reliability is product of agent reliabilities return agentAReliability * agentBReliability; } /** * Coordinate agents in session * @param {Object} session - Coordination session */ async coordinate(session) { const coordinationSession = this.activeSessions.get(session.id); if (!coordinationSession) { throw new Error(`Session ${session.id} not found`); } coordinationSession.coordinationState = 'coordinating'; try { // Execute coordination based on strategy const coordinationResult = await this.executeCoordinationStrategy(coordinationSession); // Apply consensus if required if (coordinationSession.consensusProtocol) { const consensusResult = await this.executeConsensusProtocol(coordinationSession, coordinationResult); coordinationResult.consensus = consensusResult; } // Store coordination results this.coordinationResults.set(session.id, coordinationResult); // Update coordination metrics this.updateCoordinationMetrics(coordinationSession, coordinationResult); coordinationSession.coordinationState = 'completed'; return coordinationResult; } catch (error) { coordinationSession.coordinationState = 'error'; console.error(`Coordination failed for session ${session.id}:`, error); throw error; } } /** * Execute coordination strategy * @param {Object} session - Coordination session */ async executeCoordinationStrategy(session) { const { strategy } = session; switch (strategy.name) { case 'Hierarchical Coordination': return this.executeHierarchicalCoordination(session); case 'Peer-to-Peer Coordination': return this.executePeerToPeerCoordination(session); case 'Swarm Coordination': return this.executeSwarmCoordination(session); case 'Market-Based Coordination': return this.executeMarketBasedCoordination(session); case 'Contract Net Protocol': return this.executeContractNetCoordination(session); case 'Blackboard System': return this.executeBlackboardCoordination(session); case 'Multi-Agent Reinforcement Learning': return this.executeMARLCoordination(session); case 'Byzantine Fault Tolerant': return this.executeByzantineCoordination(session); default: return this.executePeerToPeerCoordination(session); // Default } } /** * Execute hierarchical coordination * @param {Object} session - Coordination session */ async executeHierarchicalCoordination(session) { const leader = this.selectLeader(session); const coordinationPlan = await this.createCoordinationPlan(session, leader); // Distribute plan from leader to followers const results = new Map(); for (const agentId of session.agentIds) { if (agentId !== leader) { const task = coordinationPlan.tasks.get(agentId); if (task) { const result = await this.assignTask(agentId, task, session); results.set(agentId, result); } } } return { strategy: 'hierarchical', leader, plan: coordinationPlan, results, success: true, timestamp: Date.now(), }; } /** * Execute peer-to-peer coordination * @param {Object} session - Coordination session */ async executePeerToPeerCoordination(session) { const negotiations = new Map(); // Each agent negotiates with its neighbors for (const agentId of session.agentIds) { const neighbors = session.communicationGraph.get(agentId) || new Set(); const agentNegotiations = []; for (const neighborId of neighbors) { const negotiation = await this.negotiateWithPeer(agentId, neighborId, session); agentNegotiations.push(negotiation); } negotiations.set(agentId, agentNegotiations); } // Aggregate negotiation results const coordinationAgreements = this.aggregateNegotiations(negotiations); return { strategy: 'peer_to_peer', negotiations, agreements: coordinationAgreements, success: true, timestamp: Date.now(), }; } /** * Execute swarm coordination * @param {Object} session - Coordination session */ async executeSwarmCoordination(session) { const swarmBehaviors = new Map(); const emergentPatterns = new Map(); // Each agent updates its behavior based on local neighborhood for (const agentId of session.agentIds) { const neighborhood = this.getNeighborhood(agentId, session); const localState = await this.calculateLocalState(agentId, neighborhood, session); const behavior = this.updateSwarmBehavior(agentId, localState, session); swarmBehaviors.set(agentId, behavior); } // Detect emergent coordination patterns for (const agentId of session.agentIds) { const pattern = this.detectEmergentPattern(agentId, swarmBehaviors, session); emergentPatterns.set(agentId, pattern); } return { strategy: 'swarm', behaviors: swarmBehaviors, emergentPatterns, success: true, timestamp: Date.now(), }; } /** * Execute market-based coordination * @param {Object} session - Coordination session */ async executeMarketBasedCoordination(session) { const auctionResults = new Map(); const tasks = this.identifyCoordinationTasks(session); // Run auction for each task for (const task of tasks) { const auction = await this.runTaskAuction(task, session); auctionResults.set(task.id, auction); } // Allocate tasks based on auction results const taskAllocations = this.allocateTasksFromAuctions(auctionResults); return { strategy: 'market_based', auctions: auctionResults, allocations: taskAllocations, success: true, timestamp: Date.now(), }; } /** * Execute contract net coordination * @param {Object} session - Coordination session */ async executeContractNetCoordination(session) { const contractResults = new Map(); const announcements = await this.createTaskAnnouncements(session); // Process each task announcement for (const announcement of announcements) { const bids = await this.collectBids(announcement, session); const selectedBid = this.selectWinningBid(bids, announcement); const contract = await this.establishContract(announcement, selectedBid, session); contractResults.set(announcement.taskId, { announcement, bids, selectedBid, contract, }); } return { strategy: 'contract_net', contracts: contractResults, success: true, timestamp: Date.now(), }; } /** * Execute blackboard coordination * @param {Object} session - Coordination session */ async executeBlackboardCoordination(session) { const blackboard = this.initializeBlackboard(session); const knowledgeSources = this.activateKnowledgeSources(session); // Opportunistic coordination through blackboard let coordinationComplete = false; let iterations = 0; const maxIterations = 10; while (!coordinationComplete && iterations < maxIterations) { // Each knowledge source contributes to blackboard for (const [agentId, ks] of knowledgeSources.entries()) { await this.executeKnowledgeSource(agentId, ks, blackboard, session); } // Check for coordination completion coordinationComplete = this.checkCoordinationCompletion(blackboard, session); iterations++; } return { strategy: 'blackboard', blackboard: this.serializeBlackboard(blackboard), iterations, success: coordinationComplete, timestamp: Date.now(), }; } /** * Execute multi-agent reinforcement learning coordination * @param {Object} session - Coordination session */ async executeMARLCoordination(session) { const agentPolicies = new Map(); const sharedReward = this.calculateSharedReward(session); // Update each agent's policy based on shared reward for (const agentId of session.agentIds) { const currentPolicy = await this.getAgentPolicy(agentId, session); const updatedPolicy = await this.updatePolicyWithSharedReward( agentId, currentPolicy, sharedReward, session, ); agentPolicies.set(agentId, updatedPolicy); } // Execute coordinated actions based on updated policies const coordinatedActions = new Map(); for (const [agentId, policy] of agentPolicies.entries()) { const action = await this.selectCoordinatedAction(agentId, policy, session); coordinatedActions.set(agentId, action); } return { strategy: 'marl', policies: agentPolicies, sharedReward, actions: coordinatedActions, success: true, timestamp: Date.now(), }; } /** * Execute Byzantine fault tolerant coordination * @param {Object} session - Coordination session */ async executeByzantineCoordination(session) { const byzantineResults = new Map(); const decisions = await this.gatherAgentDecisions(session); // Run Byzantine consensus on each decision type const decisionTypes = new Set(); for (const [agentId, decision] of decisions.entries()) { decisionTypes.add(decision.type); } for (const decisionType of decisionTypes) { const typeDecisions = new Map(); for (const [agentId, decision] of decisions.entries()) { if (decision.type === decisionType) { typeDecisions.set(agentId, decision); } } const consensus = await this.runByzantineConsensus(typeDecisions, session); byzantineResults.set(decisionType, consensus); } return { strategy: 'byzantine_ft', decisions, consensus: byzantineResults, success: true, timestamp: Date.now(), }; } /** * Execute consensus protocol * @param {Object} session - Coordination session * @param {Object} coordinationResult - Result from coordination strategy */ async executeConsensusProtocol(session, coordinationResult) { const { consensusProtocol } = session; switch (consensusProtocol.name) { case 'Proof of Stake': return this.executeProofOfStakeConsensus(session, coordinationResult); case 'Practical Byzantine Fault Tolerance': return this.executePBFTConsensus(session, coordinationResult); case 'Raft Consensus': return this.executeRaftConsensus(session, coordinationResult); case 'Gossip Protocol': return this.executeGossipConsensus(session, coordinationResult); default: return this.executeGossipConsensus(session, coordinationResult); // Default } } /** * Get coordination results for session * @param {string} sessionId - Session identifier */ async getResults(sessionId) { return this.coordinationResults.get(sessionId) || null; } /** * Update coordination metrics after coordination * @param {Object} session - Coordination session * @param {Object} result - Coordination result */ updateCoordinationMetrics(session, result) { for (const agentId of session.agentIds) { const metrics = this.coordinationMetrics.get(agentId); if (metrics) { metrics.consensusParticipation++; if (result.success) { const currentSuccess = metrics.coordinationSuccessRate * metrics.consensusParticipation; metrics.coordinationSuccessRate = (currentSuccess + 1) / (metrics.consensusParticipation + 1); } else { const currentSuccess = metrics.coordinationSuccessRate * metrics.consensusParticipation; metrics.coordinationSuccessRate = currentSuccess / (metrics.consensusParticipation + 1); } metrics.lastUpdate = Date.now(); } } } /** * Get coordination statistics */ getStatistics() { const activeSessions = this.activeSessions.size; const totalAgents = this.coordinationMetrics.size; let avgSuccessRate = 0; let totalMessages = 0; for (const [agentId, metrics] of this.coordinationMetrics.entries()) { avgSuccessRate += metrics.coordinationSuccessRate; totalMessages += metrics.messagesExchanged; } return { activeSessions, totalAgents, avgSuccessRate: totalAgents > 0 ? avgSuccessRate / totalAgents : 0, totalMessages, availableStrategies: this.coordinationStrategies.size, availableConsensusProtocols: this.consensusProtocols.size, }; } // Helper methods for coordination strategies (simplified implementations) selectLeader(session) { // Select agent with highest performance as leader let bestAgent = session.agentIds[0]; let bestScore = 0; for (const agentId of session.agentIds) { const metrics = this.coordinationMetrics.get(agentId); if (metrics && metrics.coordinationSuccessRate > bestScore) { bestScore = metrics.coordinationSuccessRate; bestAgent = agentId; } } return bestAgent; } async createCoordinationPlan(session, leader) { const tasks = new Map(); // Create simple task distribution plan for (let i = 0; i < session.agentIds.length; i++) { const agentId = session.agentIds[i]; if (agentId !== leader) { tasks.set(agentId, { id: `task_${i}`, type: 'coordination', priority: 'medium', deadline: Date.now() + 300000, // 5 minutes }); } } return { tasks, leader, timestamp: Date.now() }; } async assignTask(agentId, task, session) { // Simulate task assignment return { agentId, taskId: task.id, status: 'assigned', timestamp: Date.now(), }; } async negotiateWithPeer(agentA, agentB, session) { // Simulate negotiation between peers return { participants: [agentA, agentB], outcome: 'agreement', terms: { cooperation: 0.8 }, timestamp: Date.now(), }; } aggregateNegotiations(negotiations) { const agreements = new Map(); for (const [agentId, agentNegotiations] of negotiations.entries()) { const agentAgreements = agentNegotiations.filter(n => n.outcome === 'agreement'); agreements.set(agentId, agentAgreements); } return agreements; } getNeighborhood(agentId, session) { return session.communicationGraph.get(agentId) || new Set(); } async calculateLocalState(agentId, neighborhood, session) { // Calculate local state based on neighborhood return { agentId, neighborCount: neighborhood.size, averagePerformance: 0.8, // Simplified localEnergy: Math.random(), }; } updateSwarmBehavior(agentId, localState, session) { // Update agent behavior based on local state return { agentId, behavior: 'cooperative', intensity: localState.localEnergy, direction: Math.random() * 2 * Math.PI, }; } detectEmergentPattern(agentId, swarmBehaviors, session) { // Detect emergent coordination patterns return { agentId, pattern: 'flocking', strength: Math.random(), timestamp: Date.now(), }; } identifyCoordinationTasks(session) { // Identify tasks that need coordination return [ { id: 'task1', type: 'computation', complexity: 0.5 }, { id: 'task2', type: 'communication', complexity: 0.3 }, ]; } async runTaskAuction(task, session) { // Simulate task auction const bids = new Map(); for (const agentId of session.agentIds) { const bid = Math.random() * 100; // Random bid bids.set(agentId, { agentId, bid, task: task.id }); } const winningBid = Math.max(...bids.values().map(b => b.bid)); const winner = Array.from(bids.entries()).find(([id, bid]) => bid.bid === winningBid)?.[0]; return { task, bids, winner, winningBid }; } allocateTasksFromAuctions(auctionResults) { const allocations = new Map(); for (const [taskId, auction] of auctionResults.entries()) { if (auction.winner) { allocations.set(taskId, auction.winner); } } return allocations; } // Additional helper methods would be implemented here... // For brevity, including placeholder implementations async createTaskAnnouncements(session) { return [{ taskId: 'announce1', description: 'Coordination task' }]; } async collectBids(announcement, session) { return [{ agentId: session.agentIds[0], bid: 50 }]; } selectWinningBid(bids, announcement) { return bids[0]; } async establishContract(announcement, selectedBid, session) { return { contractor: selectedBid.agentId, task: announcement.taskId }; } initializeBlackboard(session) { return new Map(); } activateKnowledgeSources(session) { const sources = new Map(); for (const agentId of session.agentIds) { sources.set(agentId, { type: 'agent_knowledge', priority: 1 }); } return sources; } async executeKnowledgeSource(agentId, ks, blackboard, session) { // Simulate knowledge source execution blackboard.set(`${agentId}_contribution`, { data: 'knowledge', timestamp: Date.now() }); } checkCoordinationCompletion(blackboard, session) { return blackboard.size >= session.agentIds.length; } serializeBlackboard(blackboard) { return Object.fromEntries(blackboard); } calculateSharedReward(session) { return Math.random(); // Simplified shared reward } async getAgentPolicy(agentId, session) { return { agentId, policy: 'default', parameters: {} }; } async updatePolicyWithSharedReward(agentId, policy, reward, session) { return { ...policy, reward }; } async selectCoordinatedAction(agentId, policy, session) { return { agentId, action: 'cooperate', confidence: 0.8 }; } async gatherAgentDecisions(session) { const decisions = new Map(); for (const agentId of session.agentIds) { decisions.set(agentId, { type: 'coordination', value: Math.random() }); } return decisions; } async runByzantineConsensus(decisions, session) { // Simplified Byzantine consensus const values = Array.from(decisions.values()).map(d => d.value); const median = values.sort()[Math.floor(values.length / 2)]; return { consensusValue: median, participants: decisions.size }; } // Consensus protocol implementations (simplified) async executeProofOfStakeConsensus(session, coordinationResult) { return { protocol: 'proof_of_stake', result: 'consensus_reached' }; } async executePBFTConsensus(session, coordinationResult) { return { protocol: 'pbft', result: 'consensus_reached' }; } async executeRaftConsensus(session, coordinationResult) { return { protocol: 'raft', result: 'consensus_reached' }; } async executeGossipConsensus(session, coordinationResult) { return { protocol: 'gossip', result: 'consensus_reached' }; } } export { NeuralCoordinationProtocol };