rune
Version:
CLI to upload your games to Rune
8 lines (7 loc) • 312 B
TypeScript
import { UpdateGameDevInput } from "../generated/types.js";
export declare function useUpdateGameDev(): {
updateGameDev: (input: UpdateGameDevInput) => void;
updateGameDevLoading: boolean;
updateGameDevError: import("@apollo/client/errors").ApolloError | undefined;
isGameDevUpdated: boolean;
};