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rump

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Opinionated flow for assembling client assets

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# Rump [![NPM](http://img.shields.io/npm/v/rump.svg?style=flat-square)](https://www.npmjs.org/package/rump) ![License](http://img.shields.io/npm/l/rump.svg?style=flat-square) [![Issues](https://img.shields.io/github/issues/rumps/issues.svg?style=flat-square)](https://github.com/rumps/issues/issues) ## Status ### Master [![Dependencies](http://img.shields.io/david/rumps/core.svg?style=flat-square)](https://david-dm.org/rumps/core) [![Dev Dependencies](http://img.shields.io/david/dev/rumps/core.svg?style=flat-square)](https://david-dm.org/rumps/core#info=devDependencies) <br> [![Travis](http://img.shields.io/travis/rumps/core.svg?style=flat-square&label=travis)](https://travis-ci.org/rumps/core) [![Appveyor](http://img.shields.io/appveyor/ci/jupl/rump.svg?style=flat-square&label=appveyor)](https://ci.appveyor.com/project/jupl/rump) [![Codecov](http://img.shields.io/codecov/c/github/rumps/core.svg?style=flat-square&label=codecov)](https://codecov.io/github/rumps/core?view=all) ### Develop [![Dependencies](http://img.shields.io/david/rumps/core/develop.svg?style=flat-square)](https://david-dm.org/rumps/core/develop) [![Dev Dependencies](http://img.shields.io/david/dev/rumps/core/develop.svg?style=flat-square)](https://david-dm.org/rumps/core/develop#info=devDependencies) <br> [![Travis](http://img.shields.io/travis/rumps/core/develop.svg?style=flat-square&label=travis)](https://travis-ci.org/rumps/core) [![Appveyor](http://img.shields.io/appveyor/ci/jupl/rump/develop.svg?style=flat-square&label=appveyor)](https://ci.appveyor.com/project/jupl/rump) [![Codecov](http://img.shields.io/codecov/c/github/rumps/core/develop.svg?style=flat-square&label=codecov)](https://codecov.io/github/rumps/core?branch=develop&view=all) ## About Rump and its related modules together make a semi-opinionated workflow for assembling client-side assets, leveraging [Gulp](http://gulpjs.com/) tasks. Sensible defaults are provided so no configuration is required. Don't like the defaults? Want to change the folder structure? Configurations can be overriden with ease. In some instances you can just rewrite options as you want with JS. Gulp tasks are provided out of the box to easily assemble assets with one task, or you can use the given tasks and integrate/create your own workflow instead. ## Examples If you are not interested in reading and just want to explore, check out the [examples repository](https://github.com/rumps/examples) for some boilerplate examples. ## Getting Started You can easily start by creating a `gulpfile.js` file with the following: ```js require('rump').autoload().addGulpTasks() ``` This will load all other Rump modules defined in `package.json` and add tasks to Gulp. If you want to overwrite some configurations: ```js require('rump').autoload().addGulpTasks().configure({ ... }) ``` If you don't want to load all modules and prefer loading your own manually: ```js // Load modules first before calling addGulpTasks require('rump-scripts') require('rump-styles') require('rump').addGulpTasks() ``` ## Notes For Rump and modules `<1.0.0`, it is strongly recommended to use the same minor version. (if using Rump `0.3.1`, the the modules can be `0.3.4`, `0.3.0`, etc. but not `0.2.1` or `0.5.1`) In addition, make sure to make use of `npm dedupe` to have Rump be in sync when modules make use of it. ## API ### `rump.autoload()` Load all Rump modules (modules whose names start with `rump-`) that are defined in `package.json`. If the module is not available (such as a module in `devDependencies` that was not installed because of `npm install --production`) then no error is raised and is skipped. ### `rump.addGulpTasks(options)` Add all tasks from Rump modules to Gulp. If you load other Rump modules after calling this, you need to call this again. Read the documentation for each Rump module to see which tasks are defined. For information on source and destination, see `rump.configure()` below. #### `options.prefix` Add prefix on Gulp task names. For example, if you set the prefix to `'rump'`, then the task names will become `rump:build`, `rump:watch`, etc. The following tasks are included: - `build` will build all assets once from source to destination. Rump modules will add to this task. (scripts, styles, etc.) - `build:prod` is the same as `build` with `options.environment` set to `'production'` for a production build. - `watch` will build all assets once from source to destination, then monitor for changes and update destination as needed. Rump modules will add to this task. (scripts, styles, etc.) - `watch:setup` is used to set up for tasks that build continuously, such as `watch` and `test:watch`. This is typically used internally and has no effect by itself. - `watch:prod` is the same as `watch` with `options.environment` set to `'production'` for a production build. - `clean` will clean the contents of destination. If used the destination should be considered volatile since files on source may be removed. - `clean:safe` will clean the contents of destination with respect to `options.clean`. This is invoked when running the build or watch task. If used the destination should be considered volatile since files on source may be removed. - `info` will display information on this and other Rump modules in a readable format. Rump modules will add to this task (scripts, styles, etc.) - `info:prod` is the same as `info` with `options.environment` set to `'production'` for a production build information. - `info:core` will display information on the core module, including the current environment set. - `lint` will run code through linters once. Rump modules will add to this task. (scripts, etc.) - `lint:watch` will run code through linters continuously. Rump modules will add to this task. (scripts, etc.) - `test` will run all tests once. Rump modules will add to this task. (scripts, etc.) - `test:watch` will run tests continuously, useful for things like TDD. Rump modules will add to this task. (scripts, etc.) ### `rump.configure(options)` Redefine options for Rump and Rump modules to follow. Read the documentation of each Rump module to see what options are available. ### `rump.reconfigure(options)` This is the same as `rump.configure()` above. The only difference is this preserves configurations from a previous `configure` or `reconfigure` option and overrides anything that is specified in `options`. The following options for `configure`/`reconfigure` are available alongside default values: #### `options.clean` (`true`) This will automatically clean the destination folder when a build or watch is to be done. If set to `false` then no clean is automatically done. #### `options.environment` (`process.env.NODE_ENV` or `'development'`) This is used by Rump modules to distinguish what kind of build to make. Currently only two values are supported: (using another value is NOT recommended) - `development` typically does not optimize items and includes useful items such as source maps and more. This is likely something you do not want to be using in production. - `production` focuses on minifications and optimizations for production level builds. #### `options.paths.source.root` (`'src'`) This is the base directory where source code and items are housed for asset builds. Rump modules will typically reference files/directories relative to this path for builds. You can specify an absolute path, use the current directory, (`''`) or other relative paths. (`'../../source'`) #### `options.paths.destination.root` (`'dist'`) This is the base directory where assets will be built to. Rump modules will typically reference files/directories relative to this path for builds. You can specify an absolute path or other relative paths. (`'../../build'`) **This should be considered a volatile directory as it is subject to cleaning on rebuilds, so make sure you understand which directory you declare.** #### `options.globs.global` (`[]`) These are globs that are to be applied to all Rump modules as an array of strings. This is useful if you want to ignore certain files or directories. For example, to ignore files in a directory named `prototype`: `['!**/prototype/**/*']` Use this carefully as too many items will slow down builds. ### `rump.configs` This will contain references to configurations that are generated either by default or from `rump.configure`. Read the documentation for each Rump module to see additional items added to this object. The following options are included. #### `rump.configs.main` This contains options with defaults or what has been changed through `rump.configure()` or `rump.reconfigure()`. This is used by other Rump modules and typically does not need to be modified. (except by Rump modules) If you want to modify just use `rump.configure()` or `rump.reconfigure()` instead.