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rtc-mesh

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A synchronized, distributed P2P mesh data structure using WebRTC data channels

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# rtc-mesh __NOTE:__ From version `0.5` onwards `rtc-mesh` is now an [rtc-quickconnect](https://github.com/rtc-io/rtc-quickconnect) plugin (which is heaps better and cleaner). The `rtc-mesh` module provides a way of sharing data between clients using [scuttlebutt](https://github.com/dominictarr/scuttlebutt). [![NPM](https://nodei.co/npm/rtc-mesh.png)](https://nodei.co/npm/rtc-mesh/) ![unstable](https://img.shields.io/badge/stability-unstable-yellowgreen.svg) [![Build Status](https://img.shields.io/travis/rtc-io/rtc-mesh.svg?branch=master)](https://travis-ci.org/rtc-io/rtc-mesh) ## Simple Example ```js var quickconnect = require('rtc-quickconnect'); var mesh = require('rtc-mesh'); // initialise the connection var qc = quickconnect('http://rtc.io/switchboard', { room: 'meshdemo-simple' }); // create the model var model = mesh(qc); // report data change events model.on('change', function(key, value) { console.log('captured change key: "' + key + '" set to ', value); }); model.set('lastjoin', Date.now()); ``` ## Using Scuttlebutt Subclasses Here's an example using [CRDT](https://github.com/dominictarr/crdt): ```js var quickconnect = require('rtc-quickconnect'); var mesh = require('rtc-mesh'); var Doc = require('crdt').Doc; var uuid = require('uuid'); // initialise the connection var qc = quickconnect('http://rtc.io/switchboard', { room: 'meshdemo-crdt' }); // create the model var model = mesh(qc, { model: new Doc() }); model.on('add', function(row) { console.log('new row created: ', row); }); model.add({ id: uuid.v4(), name: 'Fred' }); ``` ## Synchronizing Multiple Datasets It's also possible to create invoke multiple meshes on a single data channel using custom channel names (by default the a channel is created with the name of `mesh`). ```js var quickconnect = require('rtc-quickconnect'); var mesh = require('rtc-mesh'); // initialise the connection var qc = quickconnect('http://rtc.io/switchboard', { room: 'meshdemo-multichannel' }); // create the models var modelA = mesh(qc, { channelName: 'm1' }); var modelB = mesh(qc, { channelName: 'm2' }); // report data change events modelA.on('change', function(key, value) { console.log('captured change for item in a: ', arguments); }); modelB.on('change', function(key, value) { console.log('captured change for item in b: ', arguments); }) // update some keys modelA.set('lastjoin', Date.now()); modelB.set('lastRandom', (Math.random() * 10000) | 0); ``` ## Reference ### mesh ``` mesh(qc, opts?) => Model ``` As displayed in the examples, the `mesh` function expects to be passed a [quickconnect](https://github.com/rtc-io/rtc-quickconnect) created signaller. Using this object, it will create a data channel that will be responsible for sharing [scuttlebutt](https://github.com/dominictarr/scuttlebutt) model information with peers. In addition to the functions exposed by a scuttlebutt Model, the following helpers have also been added: #### retrieve ``` retrieve(key, callback) ``` Get the value of the specified key and pass the result back through the provided `callback` (node error first style). If the value is already available in the local Model, then the callback will be triggered immediately. If not, the callback will be triggered once the value has been set in the local Model. ## License(s) ### Apache 2.0 Copyright 2014 National ICT Australia Limited (NICTA) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.