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A suite of react components

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// TinyColor v1.4.2 // https://github.com/bgrins/TinyColor // Brian Grinstead, MIT License var tinycolor = (function (Math) { var trimLeft = /^\s+/, trimRight = /\s+$/, mathRound = Math.round, mathMin = Math.min, mathMax = Math.max, mathRandom = Math.random; function tinycolor(color, opts) { color = color ? color : ''; opts = opts || {}; // If input is already a tinycolor, return itself if (color instanceof tinycolor) { return color; } // If we are called as a function, call using new instead if (!(this instanceof tinycolor)) { return new tinycolor(color, opts); } var rgb = inputToRGB(color); (this._originalInput = color), (this._r = rgb.r), (this._g = rgb.g), (this._b = rgb.b), (this._a = rgb.a), (this._roundA = mathRound(100 * this._a) / 100), (this._format = opts.format || rgb.format); this._gradientType = opts.gradientType; // Don't let the range of [0,255] come back in [0,1]. // Potentially lose a little bit of precision here, but will fix issues where // .5 gets interpreted as half of the total, instead of half of 1 // If it was supposed to be 128, this was already taken care of by `inputToRgb` if (this._r < 1) { this._r = mathRound(this._r); } if (this._g < 1) { this._g = mathRound(this._g); } if (this._b < 1) { this._b = mathRound(this._b); } this._ok = rgb.ok; } tinycolor.prototype = { isDark: function () { return this.getBrightness() < 128; }, isLight: function () { return !this.isDark(); }, isValid: function () { return this._ok; }, getOriginalInput: function () { return this._originalInput; }, getFormat: function () { return this._format; }, getAlpha: function () { return this._a; }, getBrightness: function () { //http://www.w3.org/TR/AERT#color-contrast var rgb = this.toRgb(); return (rgb.r * 299 + rgb.g * 587 + rgb.b * 114) / 1000; }, getLuminance: function () { //http://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef var rgb = this.toRgb(); var RsRGB, GsRGB, BsRGB, R, G, B; RsRGB = rgb.r / 255; GsRGB = rgb.g / 255; BsRGB = rgb.b / 255; if (RsRGB <= 0.03928) { R = RsRGB / 12.92; } else { R = Math.pow((RsRGB + 0.055) / 1.055, 2.4); } if (GsRGB <= 0.03928) { G = GsRGB / 12.92; } else { G = Math.pow((GsRGB + 0.055) / 1.055, 2.4); } if (BsRGB <= 0.03928) { B = BsRGB / 12.92; } else { B = Math.pow((BsRGB + 0.055) / 1.055, 2.4); } return 0.2126 * R + 0.7152 * G + 0.0722 * B; }, setAlpha: function (value) { this._a = boundAlpha(value); this._roundA = mathRound(100 * this._a) / 100; return this; }, toHsv: function () { var hsv = rgbToHsv(this._r, this._g, this._b); return { h: hsv.h * 360, s: hsv.s, v: hsv.v, a: this._a }; }, toHsvString: function () { var hsv = rgbToHsv(this._r, this._g, this._b); var h = mathRound(hsv.h * 360), s = mathRound(hsv.s * 100), v = mathRound(hsv.v * 100); return this._a == 1 ? 'hsv(' + h + ', ' + s + '%, ' + v + '%)' : 'hsva(' + h + ', ' + s + '%, ' + v + '%, ' + this._roundA + ')'; }, toHsl: function () { var hsl = rgbToHsl(this._r, this._g, this._b); return { h: hsl.h * 360, s: hsl.s, l: hsl.l, a: this._a }; }, toHslString: function () { var hsl = rgbToHsl(this._r, this._g, this._b); var h = mathRound(hsl.h * 360), s = mathRound(hsl.s * 100), l = mathRound(hsl.l * 100); return this._a == 1 ? 'hsl(' + h + ', ' + s + '%, ' + l + '%)' : 'hsla(' + h + ', ' + s + '%, ' + l + '%, ' + this._roundA + ')'; }, toHex: function (allow3Char) { return rgbToHex(this._r, this._g, this._b, allow3Char); }, toHexString: function (allow3Char) { return '#' + this.toHex(allow3Char); }, toHex8: function (allow4Char) { return rgbaToHex(this._r, this._g, this._b, this._a, allow4Char); }, toHex8String: function (allow4Char) { return '#' + this.toHex8(allow4Char); }, toRgb: function () { return { r: mathRound(this._r), g: mathRound(this._g), b: mathRound(this._b), a: this._a }; }, toRgbString: function () { return this._a == 1 ? 'rgb(' + mathRound(this._r) + ', ' + mathRound(this._g) + ', ' + mathRound(this._b) + ')' : 'rgba(' + mathRound(this._r) + ', ' + mathRound(this._g) + ', ' + mathRound(this._b) + ', ' + this._roundA + ')'; }, toPercentageRgb: function () { return { r: mathRound(bound01(this._r, 255) * 100) + '%', g: mathRound(bound01(this._g, 255) * 100) + '%', b: mathRound(bound01(this._b, 255) * 100) + '%', a: this._a }; }, toPercentageRgbString: function () { return this._a == 1 ? 'rgb(' + mathRound(bound01(this._r, 255) * 100) + '%, ' + mathRound(bound01(this._g, 255) * 100) + '%, ' + mathRound(bound01(this._b, 255) * 100) + '%)' : 'rgba(' + mathRound(bound01(this._r, 255) * 100) + '%, ' + mathRound(bound01(this._g, 255) * 100) + '%, ' + mathRound(bound01(this._b, 255) * 100) + '%, ' + this._roundA + ')'; }, toName: function () { if (this._a === 0) { return 'transparent'; } if (this._a < 1) { return false; } return hexNames[rgbToHex(this._r, this._g, this._b, true)] || false; }, toFilter: function (secondColor) { var hex8String = '#' + rgbaToArgbHex(this._r, this._g, this._b, this._a); var secondHex8String = hex8String; var gradientType = this._gradientType ? 'GradientType = 1, ' : ''; if (secondColor) { var s = tinycolor(secondColor); secondHex8String = '#' + rgbaToArgbHex(s._r, s._g, s._b, s._a); } return ( 'progid:DXImageTransform.Microsoft.gradient(' + gradientType + 'startColorstr=' + hex8String + ',endColorstr=' + secondHex8String + ')' ); }, toString: function (format) { var formatSet = !!format; format = format || this._format; var formattedString = false; var hasAlpha = this._a < 1 && this._a >= 0; var needsAlphaFormat = !formatSet && hasAlpha && (format === 'hex' || format === 'hex6' || format === 'hex3' || format === 'hex4' || format === 'hex8' || format === 'name'); if (needsAlphaFormat) { // Special case for "transparent", all other non-alpha formats // will return rgba when there is transparency. if (format === 'name' && this._a === 0) { return this.toName(); } return this.toRgbString(); } if (format === 'rgb') { formattedString = this.toRgbString(); } if (format === 'prgb') { formattedString = this.toPercentageRgbString(); } if (format === 'hex' || format === 'hex6') { formattedString = this.toHexString(); } if (format === 'hex3') { formattedString = this.toHexString(true); } if (format === 'hex4') { formattedString = this.toHex8String(true); } if (format === 'hex8') { formattedString = this.toHex8String(); } if (format === 'name') { formattedString = this.toName(); } if (format === 'hsl') { formattedString = this.toHslString(); } if (format === 'hsv') { formattedString = this.toHsvString(); } return formattedString || this.toHexString(); }, clone: function () { return tinycolor(this.toString()); }, _applyModification: function (fn, args) { var color = fn.apply(null, [this].concat([].slice.call(args))); this._r = color._r; this._g = color._g; this._b = color._b; this.setAlpha(color._a); return this; }, lighten: function () { return this._applyModification(lighten, arguments); }, brighten: function () { return this._applyModification(brighten, arguments); }, darken: function () { return this._applyModification(darken, arguments); }, desaturate: function () { return this._applyModification(desaturate, arguments); }, saturate: function () { return this._applyModification(saturate, arguments); }, greyscale: function () { return this._applyModification(greyscale, arguments); }, spin: function () { return this._applyModification(spin, arguments); }, _applyCombination: function (fn, args) { return fn.apply(null, [this].concat([].slice.call(args))); }, analogous: function () { return this._applyCombination(analogous, arguments); }, complement: function () { return this._applyCombination(complement, arguments); }, monochromatic: function () { return this._applyCombination(monochromatic, arguments); }, splitcomplement: function () { return this._applyCombination(splitcomplement, arguments); }, triad: function () { return this._applyCombination(triad, arguments); }, tetrad: function () { return this._applyCombination(tetrad, arguments); } }; // If input is an object, force 1 into "1.0" to handle ratios properly // String input requires "1.0" as input, so 1 will be treated as 1 tinycolor.fromRatio = function (color, opts) { if (typeof color == 'object') { var newColor = {}; for (var i in color) { if (color.hasOwnProperty(i)) { if (i === 'a') { newColor[i] = color[i]; } else { newColor[i] = convertToPercentage(color[i]); } } } color = newColor; } return tinycolor(color, opts); }; // Given a string or object, convert that input to RGB // Possible string inputs: // // "red" // "#f00" or "f00" // "#ff0000" or "ff0000" // "#ff000000" or "ff000000" // "rgb 255 0 0" or "rgb (255, 0, 0)" // "rgb 1.0 0 0" or "rgb (1, 0, 0)" // "rgba (255, 0, 0, 1)" or "rgba 255, 0, 0, 1" // "rgba (1.0, 0, 0, 1)" or "rgba 1.0, 0, 0, 1" // "hsl(0, 100%, 50%)" or "hsl 0 100% 50%" // "hsla(0, 100%, 50%, 1)" or "hsla 0 100% 50%, 1" // "hsv(0, 100%, 100%)" or "hsv 0 100% 100%" // function inputToRGB(color) { var rgb = { r: 0, g: 0, b: 0 }; var a = 1; var s = null; var v = null; var l = null; var ok = false; var format = false; if (typeof color == 'string') { color = stringInputToObject(color); } if (typeof color == 'object') { if (isValidCSSUnit(color.r) && isValidCSSUnit(color.g) && isValidCSSUnit(color.b)) { rgb = rgbToRgb(color.r, color.g, color.b); ok = true; format = String(color.r).substr(-1) === '%' ? 'prgb' : 'rgb'; } else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.v)) { s = convertToPercentage(color.s); v = convertToPercentage(color.v); rgb = hsvToRgb(color.h, s, v); ok = true; format = 'hsv'; } else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.l)) { s = convertToPercentage(color.s); l = convertToPercentage(color.l); rgb = hslToRgb(color.h, s, l); ok = true; format = 'hsl'; } if (color.hasOwnProperty('a')) { a = color.a; } } a = boundAlpha(a); return { ok: ok, format: color.format || format, r: mathMin(255, mathMax(rgb.r, 0)), g: mathMin(255, mathMax(rgb.g, 0)), b: mathMin(255, mathMax(rgb.b, 0)), a: a }; } // Conversion Functions // -------------------- // `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from: // <http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript> // `rgbToRgb` // Handle bounds / percentage checking to conform to CSS color spec // <http://www.w3.org/TR/css3-color/> // *Assumes:* r, g, b in [0, 255] or [0, 1] // *Returns:* { r, g, b } in [0, 255] function rgbToRgb(r, g, b) { return { r: bound01(r, 255) * 255, g: bound01(g, 255) * 255, b: bound01(b, 255) * 255 }; } // `rgbToHsl` // Converts an RGB color value to HSL. // *Assumes:* r, g, and b are contained in [0, 255] or [0, 1] // *Returns:* { h, s, l } in [0,1] function rgbToHsl(r, g, b) { r = bound01(r, 255); g = bound01(g, 255); b = bound01(b, 255); var max = mathMax(r, g, b), min = mathMin(r, g, b); var h, s, l = (max + min) / 2; if (max == min) { h = s = 0; // achromatic } else { var d = max - min; s = l > 0.5 ? d / (2 - max - min) : d / (max + min); switch (max) { case r: h = (g - b) / d + (g < b ? 6 : 0); break; case g: h = (b - r) / d + 2; break; case b: h = (r - g) / d + 4; break; } h /= 6; } return { h: h, s: s, l: l }; } // `hslToRgb` // Converts an HSL color value to RGB. // *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100] // *Returns:* { r, g, b } in the set [0, 255] function hslToRgb(h, s, l) { var r, g, b; h = bound01(h, 360); s = bound01(s, 100); l = bound01(l, 100); function hue2rgb(p, q, t) { if (t < 0) t += 1; if (t > 1) t -= 1; if (t < 1 / 6) return p + (q - p) * 6 * t; if (t < 1 / 2) return q; if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6; return p; } if (s === 0) { r = g = b = l; // achromatic } else { var q = l < 0.5 ? l * (1 + s) : l + s - l * s; var p = 2 * l - q; r = hue2rgb(p, q, h + 1 / 3); g = hue2rgb(p, q, h); b = hue2rgb(p, q, h - 1 / 3); } return { r: r * 255, g: g * 255, b: b * 255 }; } // `rgbToHsv` // Converts an RGB color value to HSV // *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1] // *Returns:* { h, s, v } in [0,1] function rgbToHsv(r, g, b) { r = bound01(r, 255); g = bound01(g, 255); b = bound01(b, 255); var max = mathMax(r, g, b), min = mathMin(r, g, b); var h, s, v = max; var d = max - min; s = max === 0 ? 0 : d / max; if (max == min) { h = 0; // achromatic } else { switch (max) { case r: h = (g - b) / d + (g < b ? 6 : 0); break; case g: h = (b - r) / d + 2; break; case b: h = (r - g) / d + 4; break; } h /= 6; } return { h: h, s: s, v: v }; } // `hsvToRgb` // Converts an HSV color value to RGB. // *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100] // *Returns:* { r, g, b } in the set [0, 255] function hsvToRgb(h, s, v) { h = bound01(h, 360) * 6; s = bound01(s, 100); v = bound01(v, 100); var i = Math.floor(h), f = h - i, p = v * (1 - s), q = v * (1 - f * s), t = v * (1 - (1 - f) * s), mod = i % 6, r = [v, q, p, p, t, v][mod], g = [t, v, v, q, p, p][mod], b = [p, p, t, v, v, q][mod]; return { r: r * 255, g: g * 255, b: b * 255 }; } // `rgbToHex` // Converts an RGB color to hex // Assumes r, g, and b are contained in the set [0, 255] // Returns a 3 or 6 character hex function rgbToHex(r, g, b, allow3Char) { var hex = [ pad2(mathRound(r).toString(16)), pad2(mathRound(g).toString(16)), pad2(mathRound(b).toString(16)) ]; // Return a 3 character hex if possible if ( allow3Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1) ) { return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0); } return hex.join(''); } // `rgbaToHex` // Converts an RGBA color plus alpha transparency to hex // Assumes r, g, b are contained in the set [0, 255] and // a in [0, 1]. Returns a 4 or 8 character rgba hex function rgbaToHex(r, g, b, a, allow4Char) { var hex = [ pad2(mathRound(r).toString(16)), pad2(mathRound(g).toString(16)), pad2(mathRound(b).toString(16)), pad2(convertDecimalToHex(a)) ]; // Return a 4 character hex if possible if ( allow4Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1) && hex[3].charAt(0) == hex[3].charAt(1) ) { return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0) + hex[3].charAt(0); } return hex.join(''); } // `rgbaToArgbHex` // Converts an RGBA color to an ARGB Hex8 string // Rarely used, but required for "toFilter()" function rgbaToArgbHex(r, g, b, a) { var hex = [ pad2(convertDecimalToHex(a)), pad2(mathRound(r).toString(16)), pad2(mathRound(g).toString(16)), pad2(mathRound(b).toString(16)) ]; return hex.join(''); } // `equals` // Can be called with any tinycolor input tinycolor.equals = function (color1, color2) { if (!color1 || !color2) { return false; } return tinycolor(color1).toRgbString() == tinycolor(color2).toRgbString(); }; tinycolor.random = function () { return tinycolor.fromRatio({ r: mathRandom(), g: mathRandom(), b: mathRandom() }); }; // Modification Functions // ---------------------- // Thanks to less.js for some of the basics here // <https://github.com/cloudhead/less.js/blob/master/lib/less/functions.js> function desaturate(color, amount) { amount = amount === 0 ? 0 : amount || 10; var hsl = tinycolor(color).toHsl(); hsl.s -= amount / 100; hsl.s = clamp01(hsl.s); return tinycolor(hsl); } function saturate(color, amount) { amount = amount === 0 ? 0 : amount || 10; var hsl = tinycolor(color).toHsl(); hsl.s += amount / 100; hsl.s = clamp01(hsl.s); return tinycolor(hsl); } function greyscale(color) { return tinycolor(color).desaturate(100); } function lighten(color, amount) { amount = amount === 0 ? 0 : amount || 10; var hsl = tinycolor(color).toHsl(); hsl.l += amount / 100; hsl.l = clamp01(hsl.l); return tinycolor(hsl); } function brighten(color, amount) { amount = amount === 0 ? 0 : amount || 10; var rgb = tinycolor(color).toRgb(); rgb.r = mathMax(0, mathMin(255, rgb.r - mathRound(255 * -(amount / 100)))); rgb.g = mathMax(0, mathMin(255, rgb.g - mathRound(255 * -(amount / 100)))); rgb.b = mathMax(0, mathMin(255, rgb.b - mathRound(255 * -(amount / 100)))); return tinycolor(rgb); } function darken(color, amount) { amount = amount === 0 ? 0 : amount || 10; var hsl = tinycolor(color).toHsl(); hsl.l -= amount / 100; hsl.l = clamp01(hsl.l); return tinycolor(hsl); } // Spin takes a positive or negative amount within [-360, 360] indicating the change of hue. // Values outside of this range will be wrapped into this range. function spin(color, amount) { var hsl = tinycolor(color).toHsl(); var hue = (hsl.h + amount) % 360; hsl.h = hue < 0 ? 360 + hue : hue; return tinycolor(hsl); } // Combination Functions // --------------------- // Thanks to jQuery xColor for some of the ideas behind these // <https://github.com/infusion/jQuery-xcolor/blob/master/jquery.xcolor.js> function complement(color) { var hsl = tinycolor(color).toHsl(); hsl.h = (hsl.h + 180) % 360; return tinycolor(hsl); } function triad(color) { var hsl = tinycolor(color).toHsl(); var h = hsl.h; return [ tinycolor(color), tinycolor({ h: (h + 120) % 360, s: hsl.s, l: hsl.l }), tinycolor({ h: (h + 240) % 360, s: hsl.s, l: hsl.l }) ]; } function tetrad(color) { var hsl = tinycolor(color).toHsl(); var h = hsl.h; return [ tinycolor(color), tinycolor({ h: (h + 90) % 360, s: hsl.s, l: hsl.l }), tinycolor({ h: (h + 180) % 360, s: hsl.s, l: hsl.l }), tinycolor({ h: (h + 270) % 360, s: hsl.s, l: hsl.l }) ]; } function splitcomplement(color) { var hsl = tinycolor(color).toHsl(); var h = hsl.h; return [ tinycolor(color), tinycolor({ h: (h + 72) % 360, s: hsl.s, l: hsl.l }), tinycolor({ h: (h + 216) % 360, s: hsl.s, l: hsl.l }) ]; } function analogous(color, results, slices) { results = results || 6; slices = slices || 30; var hsl = tinycolor(color).toHsl(); var part = 360 / slices; var ret = [tinycolor(color)]; for (hsl.h = (hsl.h - ((part * results) >> 1) + 720) % 360; --results; ) { hsl.h = (hsl.h + part) % 360; ret.push(tinycolor(hsl)); } return ret; } function monochromatic(color, results) { results = results || 6; var hsv = tinycolor(color).toHsv(); var h = hsv.h, s = hsv.s, v = hsv.v; var ret = []; var modification = 1 / results; while (results--) { ret.push(tinycolor({ h: h, s: s, v: v })); v = (v + modification) % 1; } return ret; } // Utility Functions // --------------------- tinycolor.mix = function (color1, color2, amount) { amount = amount === 0 ? 0 : amount || 50; var rgb1 = tinycolor(color1).toRgb(); var rgb2 = tinycolor(color2).toRgb(); var p = amount / 100; var rgba = { r: (rgb2.r - rgb1.r) * p + rgb1.r, g: (rgb2.g - rgb1.g) * p + rgb1.g, b: (rgb2.b - rgb1.b) * p + rgb1.b, a: (rgb2.a - rgb1.a) * p + rgb1.a }; return tinycolor(rgba); }; // Readability Functions // --------------------- // <http://www.w3.org/TR/2008/REC-WCAG20-20081211/#contrast-ratiodef (WCAG Version 2) // `contrast` // Analyze the 2 colors and returns the color contrast defined by (WCAG Version 2) tinycolor.readability = function (color1, color2) { var c1 = tinycolor(color1); var c2 = tinycolor(color2); return ( (Math.max(c1.getLuminance(), c2.getLuminance()) + 0.05) / (Math.min(c1.getLuminance(), c2.getLuminance()) + 0.05) ); }; // `isReadable` // Ensure that foreground and background color combinations meet WCAG2 guidelines. // The third argument is an optional Object. // the 'level' property states 'AA' or 'AAA' - if missing or invalid, it defaults to 'AA'; // the 'size' property states 'large' or 'small' - if missing or invalid, it defaults to 'small'. // If the entire object is absent, isReadable defaults to {level:"AA",size:"small"}. // *Example* // tinycolor.isReadable("#000", "#111") => false // tinycolor.isReadable("#000", "#111",{level:"AA",size:"large"}) => false tinycolor.isReadable = function (color1, color2, wcag2) { var readability = tinycolor.readability(color1, color2); var wcag2Parms, out; out = false; wcag2Parms = validateWCAG2Parms(wcag2); switch (wcag2Parms.level + wcag2Parms.size) { case 'AAsmall': case 'AAAlarge': out = readability >= 4.5; break; case 'AAlarge': out = readability >= 3; break; case 'AAAsmall': out = readability >= 7; break; } return out; }; // `mostReadable` // Given a base color and a list of possible foreground or background // colors for that base, returns the most readable color. // Optionally returns Black or White if the most readable color is unreadable. // *Example* // tinycolor.mostReadable(tinycolor.mostReadable("#123", ["#124", "#125"],{includeFallbackColors:false}).toHexString(); // "#112255" // tinycolor.mostReadable(tinycolor.mostReadable("#123", ["#124", "#125"],{includeFallbackColors:true}).toHexString(); // "#ffffff" // tinycolor.mostReadable("#a8015a", ["#faf3f3"],{includeFallbackColors:true,level:"AAA",size:"large"}).toHexString(); // "#faf3f3" // tinycolor.mostReadable("#a8015a", ["#faf3f3"],{includeFallbackColors:true,level:"AAA",size:"small"}).toHexString(); // "#ffffff" tinycolor.mostReadable = function (baseColor, colorList, args) { var bestColor = null; var bestScore = 0; var readability; var includeFallbackColors, level, size; args = args || {}; includeFallbackColors = args.includeFallbackColors; level = args.level; size = args.size; for (var i = 0; i < colorList.length; i++) { readability = tinycolor.readability(baseColor, colorList[i]); if (readability > bestScore) { bestScore = readability; bestColor = tinycolor(colorList[i]); } } if ( tinycolor.isReadable(baseColor, bestColor, { level: level, size: size }) || !includeFallbackColors ) { return bestColor; } else { args.includeFallbackColors = false; return tinycolor.mostReadable(baseColor, ['#fff', '#000'], args); } }; // Big List of Colors // ------------------ // <http://www.w3.org/TR/css3-color/#svg-color> var names = (tinycolor.names = { aliceblue: 'f0f8ff', antiquewhite: 'faebd7', aqua: '0ff', aquamarine: '7fffd4', azure: 'f0ffff', beige: 'f5f5dc', bisque: 'ffe4c4', black: '000', blanchedalmond: 'ffebcd', blue: '00f', blueviolet: '8a2be2', brown: 'a52a2a', burlywood: 'deb887', burntsienna: 'ea7e5d', cadetblue: '5f9ea0', chartreuse: '7fff00', chocolate: 'd2691e', coral: 'ff7f50', cornflowerblue: '6495ed', cornsilk: 'fff8dc', crimson: 'dc143c', cyan: '0ff', darkblue: '00008b', darkcyan: '008b8b', darkgoldenrod: 'b8860b', darkgray: 'a9a9a9', darkgreen: '006400', darkgrey: 'a9a9a9', darkkhaki: 'bdb76b', darkmagenta: '8b008b', darkolivegreen: '556b2f', darkorange: 'ff8c00', darkorchid: '9932cc', darkred: '8b0000', darksalmon: 'e9967a', darkseagreen: '8fbc8f', darkslateblue: '483d8b', darkslategray: '2f4f4f', darkslategrey: '2f4f4f', darkturquoise: '00ced1', darkviolet: '9400d3', deeppink: 'ff1493', deepskyblue: '00bfff', dimgray: '696969', dimgrey: '696969', dodgerblue: '1e90ff', firebrick: 'b22222', floralwhite: 'fffaf0', forestgreen: '228b22', fuchsia: 'f0f', gainsboro: 'dcdcdc', ghostwhite: 'f8f8ff', gold: 'ffd700', goldenrod: 'daa520', gray: '808080', green: '008000', greenyellow: 'adff2f', grey: '808080', honeydew: 'f0fff0', hotpink: 'ff69b4', indianred: 'cd5c5c', indigo: '4b0082', ivory: 'fffff0', khaki: 'f0e68c', lavender: 'e6e6fa', lavenderblush: 'fff0f5', lawngreen: '7cfc00', lemonchiffon: 'fffacd', lightblue: 'add8e6', lightcoral: 'f08080', lightcyan: 'e0ffff', lightgoldenrodyellow: 'fafad2', lightgray: 'd3d3d3', lightgreen: '90ee90', lightgrey: 'd3d3d3', lightpink: 'ffb6c1', lightsalmon: 'ffa07a', lightseagreen: '20b2aa', lightskyblue: '87cefa', lightslategray: '789', lightslategrey: '789', lightsteelblue: 'b0c4de', lightyellow: 'ffffe0', lime: '0f0', limegreen: '32cd32', linen: 'faf0e6', magenta: 'f0f', maroon: '800000', mediumaquamarine: '66cdaa', mediumblue: '0000cd', mediumorchid: 'ba55d3', mediumpurple: '9370db', mediumseagreen: '3cb371', mediumslateblue: '7b68ee', mediumspringgreen: '00fa9a', mediumturquoise: '48d1cc', mediumvioletred: 'c71585', midnightblue: '191970', mintcream: 'f5fffa', mistyrose: 'ffe4e1', moccasin: 'ffe4b5', navajowhite: 'ffdead', navy: '000080', oldlace: 'fdf5e6', olive: '808000', olivedrab: '6b8e23', orange: 'ffa500', orangered: 'ff4500', orchid: 'da70d6', palegoldenrod: 'eee8aa', palegreen: '98fb98', paleturquoise: 'afeeee', palevioletred: 'db7093', papayawhip: 'ffefd5', peachpuff: 'ffdab9', peru: 'cd853f', pink: 'ffc0cb', plum: 'dda0dd', powderblue: 'b0e0e6', purple: '800080', rebeccapurple: '663399', red: 'f00', rosybrown: 'bc8f8f', royalblue: '4169e1', saddlebrown: '8b4513', salmon: 'fa8072', sandybrown: 'f4a460', seagreen: '2e8b57', seashell: 'fff5ee', sienna: 'a0522d', silver: 'c0c0c0', skyblue: '87ceeb', slateblue: '6a5acd', slategray: '708090', slategrey: '708090', snow: 'fffafa', springgreen: '00ff7f', steelblue: '4682b4', tan: 'd2b48c', teal: '008080', thistle: 'd8bfd8', tomato: 'ff6347', turquoise: '40e0d0', violet: 'ee82ee', wheat: 'f5deb3', white: 'fff', whitesmoke: 'f5f5f5', yellow: 'ff0', yellowgreen: '9acd32' }); // Make it easy to access colors via `hexNames[hex]` var hexNames = (tinycolor.hexNames = flip(names)); // Utilities // --------- // `{ 'name1': 'val1' }` becomes `{ 'val1': 'name1' }` function flip(o) { var flipped = {}; for (var i in o) { if (o.hasOwnProperty(i)) { flipped[o[i]] = i; } } return flipped; } // Return a valid alpha value [0,1] with all invalid values being set to 1 function boundAlpha(a) { a = parseFloat(a); if (isNaN(a) || a < 0 || a > 1) { a = 1; } return a; } // Take input from [0, n] and return it as [0, 1] function bound01(n, max) { if (isOnePointZero(n)) { n = '100%'; } var processPercent = isPercentage(n); n = mathMin(max, mathMax(0, parseFloat(n))); // Automatically convert percentage into number if (processPercent) { n = parseInt(n * max, 10) / 100; } // Handle floating point rounding errors if (Math.abs(n - max) < 0.000001) { return 1; } // Convert into [0, 1] range if it isn't already return (n % max) / parseFloat(max); } // Force a number between 0 and 1 function clamp01(val) { return mathMin(1, mathMax(0, val)); } // Parse a base-16 hex value into a base-10 integer function parseIntFromHex(val) { return parseInt(val, 16); } // Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1 // <http://stackoverflow.com/questions/7422072/javascript-how-to-detect-number-as-a-decimal-including-1-0> function isOnePointZero(n) { return typeof n == 'string' && n.indexOf('.') != -1 && parseFloat(n) === 1; } // Check to see if string passed in is a percentage function isPercentage(n) { return typeof n === 'string' && n.indexOf('%') != -1; } // Force a hex value to have 2 characters function pad2(c) { return c.length == 1 ? '0' + c : '' + c; } // Replace a decimal with it's percentage value function convertToPercentage(n) { if (n <= 1) { n = n * 100 + '%'; } return n; } // Converts a decimal to a hex value function convertDecimalToHex(d) { return Math.round(parseFloat(d) * 255).toString(16); } // Converts a hex value to a decimal function convertHexToDecimal(h) { return parseIntFromHex(h) / 255; } var matchers = (function () { // <http://www.w3.org/TR/css3-values/#integers> var CSS_INTEGER = '[-\\+]?\\d+%?'; // <http://www.w3.org/TR/css3-values/#number-value> var CSS_NUMBER = '[-\\+]?\\d*\\.\\d+%?'; // Allow positive/negative integer/number. Don't capture the either/or, just the entire outcome. var CSS_UNIT = '(?:' + CSS_NUMBER + ')|(?:' + CSS_INTEGER + ')'; // Actual matching. // Parentheses and commas are optional, but not required. // Whitespace can take the place of commas or opening paren var PERMISSIVE_MATCH3 = '[\\s|\\(]+(' + CSS_UNIT + ')[,|\\s]+(' + CSS_UNIT + ')[,|\\s]+(' + CSS_UNIT + ')\\s*\\)?'; var PERMISSIVE_MATCH4 = '[\\s|\\(]+(' + CSS_UNIT + ')[,|\\s]+(' + CSS_UNIT + ')[,|\\s]+(' + CSS_UNIT + ')[,|\\s]+(' + CSS_UNIT + ')\\s*\\)?'; return { CSS_UNIT: new RegExp(CSS_UNIT), rgb: new RegExp('rgb' + PERMISSIVE_MATCH3), rgba: new RegExp('rgba' + PERMISSIVE_MATCH4), hsl: new RegExp('hsl' + PERMISSIVE_MATCH3), hsla: new RegExp('hsla' + PERMISSIVE_MATCH4), hsv: new RegExp('hsv' + PERMISSIVE_MATCH3), hsva: new RegExp('hsva' + PERMISSIVE_MATCH4), hex3: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/, hex6: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/, hex4: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/, hex8: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/ }; })(); // `isValidCSSUnit` // Take in a single string / number and check to see if it looks like a CSS unit // (see `matchers` above for definition). function isValidCSSUnit(color) { return !!matchers.CSS_UNIT.exec(color); } // `stringInputToObject` // Permissive string parsing. Take in a number of formats, and output an object // based on detected format. Returns `{ r, g, b }` or `{ h, s, l }` or `{ h, s, v}` function stringInputToObject(color) { color = color.replace(trimLeft, '').replace(trimRight, '').toLowerCase(); var named = false; if (names[color]) { color = names[color]; named = true; } else if (color == 'transparent') { return { r: 0, g: 0, b: 0, a: 0, format: 'name' }; } // Try to match string input using regular expressions. // Keep most of the number bounding out of this function - don't worry about [0,1] or [0,100] or [0,360] // Just return an object and let the conversion functions handle that. // This way the result will be the same whether the tinycolor is initialized with string or object. var match; if ((match = matchers.rgb.exec(color))) { return { r: match[1], g: match[2], b: match[3] }; } if ((match = matchers.rgba.exec(color))) { return { r: match[1], g: match[2], b: match[3], a: match[4] }; } if ((match = matchers.hsl.exec(color))) { return { h: match[1], s: match[2], l: match[3] }; } if ((match = matchers.hsla.exec(color))) { return { h: match[1], s: match[2], l: match[3], a: match[4] }; } if ((match = matchers.hsv.exec(color))) { return { h: match[1], s: match[2], v: match[3] }; } if ((match = matchers.hsva.exec(color))) { return { h: match[1], s: match[2], v: match[3], a: match[4] }; } if ((match = matchers.hex8.exec(color))) { return { r: parseIntFromHex(match[1]), g: parseIntFromHex(match[2]), b: parseIntFromHex(match[3]), a: convertHexToDecimal(match[4]), format: named ? 'name' : 'hex8' }; } if ((match = matchers.hex6.exec(color))) { return { r: parseIntFromHex(match[1]), g: parseIntFromHex(match[2]), b: parseIntFromHex(match[3]), format: named ? 'name' : 'hex' }; } if ((match = matchers.hex4.exec(color))) { return { r: parseIntFromHex(match[1] + '' + match[1]), g: parseIntFromHex(match[2] + '' + match[2]), b: parseIntFromHex(match[3] + '' + match[3]), a: convertHexToDecimal(match[4] + '' + match[4]), format: named ? 'name' : 'hex8' }; } if ((match = matchers.hex3.exec(color))) { return { r: parseIntFromHex(match[1] + '' + match[1]), g: parseIntFromHex(match[2] + '' + match[2]), b: parseIntFromHex(match[3] + '' + match[3]), format: named ? 'name' : 'hex' }; } return false; } function validateWCAG2Parms(parms) { // return valid WCAG2 parms for isReadable. // If input parms are invalid, return {"level":"AA", "size":"small"} var level, size; parms = parms || { level: 'AA', size: 'small' }; level = (parms.level || 'AA').toUpperCase(); size = (parms.size || 'small').toLowerCase(); if (level !== 'AA' && level !== 'AAA') { level = 'AA'; } if (size !== 'small' && size !== 'large') { size = 'small'; } return { level: level, size: size }; } return tinycolor; })(Math); // Primary color number. var PRIMARY_INDEX = 5; var HUE_MAX = 360; var SATURATION_MIN = 5; var SATURATION_MAX = 100; var BRIGHTNESS_MIN = 20; var BRIGHTNESS_MAX = 100; var COLOR_NUMBER_SET = ['50', '100', '200', '300', '400', '500', '600', '700', '800', '900']; function calculateHue(originalHue, index) { originalHue = Math.round(originalHue) || 360; // Dark color increase , light color reduction const step = index - PRIMARY_INDEX; const gap = 1; const hue = originalHue + step * gap; // The value of hue is [0,360). // If it is greater than 360, the absolute value of the difference is taken. return hue >= HUE_MAX ? Math.abs(hue - HUE_MAX) : hue; } function calculateSaturation(originalSaturation, index) { originalSaturation = Math.round(originalSaturation * 100); // Dark color increase , light color reduction const step = index - PRIMARY_INDEX; const gap = Math.round( (step > 0 && (100 - originalSaturation) / 4) || (originalSaturation > SATURATION_MIN && (originalSaturation - 5) / 5) || 1 ); const saturation = originalSaturation + step * gap; return ( // The value range of saturation is [5,100] ((saturation < SATURATION_MIN && SATURATION_MIN) || (saturation > SATURATION_MAX && SATURATION_MAX) || saturation) / 100 ); } function calculateBrightnessAdjustValue(brightness, step) { if (step < 0) { if (brightness > 40) { // BasicGap rounded up to avoid a situation of 0. let basicGap = Math.ceil((brightness - 40) / 4 / 4); const levels = Math.abs(step); // Less than 40, the brightness is smaller. // n is a multiple of the reduction base (increased by the arithmetic progression) const n = ((1 + levels) * levels) / 2; return -1 * basicGap * n; } return Math.round(step * ((brightness - 20) / 4)); } return Math.round(step * ((100 - brightness) / 5)); } function calculateBrightness(originalBrightness, index) { originalBrightness = Math.round(originalBrightness * 100); // Light color reduction , dark color increase. const step = PRIMARY_INDEX - index; // When originalBrightness is less than 20, no adjustment. if (step < 0 && originalBrightness < BRIGHTNESS_MIN) { return originalBrightness / 100; } const adjustValue = calculateBrightnessAdjustValue(originalBrightness, step); const brightness = originalBrightness + adjustValue; return ( // The range of brightness is [20,100] ((brightness < BRIGHTNESS_MIN && BRIGHTNESS_MIN) || (brightness > BRIGHTNESS_MAX && BRIGHTNESS_MAX) || brightness) / 100 ); } function generatePalette(colorStr, name) { const { _r, _g, _b, _a } = tinycolor(colorStr); const color = { rgb: [_r, _g, _b], alpha: _a }; return COLOR_NUMBER_SET.map((level, index) => { const { rgb: [r, g, b], alpha: a } = color; const hsv = tinycolor({ r, g, b, a }).toHsv(); const tiny = tinycolor({ h: calculateHue(hsv.h, index), s: calculateSaturation(hsv.s, index), v: calculateBrightness(hsv.v, index) }); return { level, hex: tiny.toHexString(), rgb: tiny.toRgbString(), hls: tiny.toHslString(), cssVar: `--rs-${name}-${level}` }; }); } module.exports = { tinycolor, generatePalette, install: function (less, pluginManager, functions) { /** * Calculate color * @param color * @param colorNumber */ functions.add('palette', function (color, colorNumber) { const { rgb: [r, g, b], alpha: a } = color; const hsv = tinycolor({ r, g, b, a }).toHsv(); const index = COLOR_NUMBER_SET.indexOf('' + colorNumber.value); if (index === -1 || index === PRIMARY_INDEX) { return less.color(color.rgb); } return less.color( tinycolor({ h: calculateHue(hsv.h, index), s: calculateSaturation(hsv.s, index), v: calculateBrightness(hsv.v, index) }).toHex() ); }); } };