rpg-dialogue-js
Version:
A simple roleplay game dialogue engine and editor.
24 lines (22 loc) • 678 B
text/typescript
/**
* @author Ikaros Kappler
* @date 2021-11-07
* @version 1.0.0
*
* @param {Record<string,string>} GUP
* @returns {boolean}
*/
export const detectDarkMode = (GUP: Record<string, string>): boolean => {
// Respect overrides
if (typeof GUP !== "undefined" && GUP.hasOwnProperty("darkmode") && GUP["darkmode"]) {
var overrideValue = GUP["darkmode"];
if (overrideValue === "0" || overrideValue.toLowerCase() === "false") {
return false;
} else if (overrideValue === "1" || overrideValue.toLowerCase() === "true") {
return true;
}
}
var hours = new Date().getHours();
var isDayTime = hours > 6 && hours < 18;
return !isDayTime;
};