rough-native
Version:
Create graphics using HTML Canvas or SVG with a hand-drawn, sketchy, appearance. Features comprehensive React hooks, memory management, and React 18 concurrent rendering support.
24 lines (23 loc) • 1.22 kB
TypeScript
import { Config, Options, Drawable, OpSet, ResolvedOptions, PathInfo } from './core.js';
import { Point } from './geometry.js';
export declare class RoughGenerator {
private config;
defaultOptions: ResolvedOptions;
constructor(config?: Config);
static newSeed(): number;
private _o;
private _d;
line(x1: number, y1: number, x2: number, y2: number, options?: Options): Drawable;
rectangle(x: number, y: number, width: number, height: number, options?: Options): Drawable;
ellipse(x: number, y: number, width: number, height: number, options?: Options): Drawable;
circle(x: number, y: number, diameter: number, options?: Options): Drawable;
linearPath(points: Point[], options?: Options): Drawable;
arc(x: number, y: number, width: number, height: number, start: number, stop: number, closed?: boolean, options?: Options): Drawable;
curve(points: Point[] | Point[][], options?: Options): Drawable;
polygon(points: Point[], options?: Options): Drawable;
path(d: string, options?: Options): Drawable;
opsToPath(drawing: OpSet, fixedDecimals?: number): string;
toPaths(drawable: Drawable): PathInfo[];
private fillSketch;
private _mergedShape;
}