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rough-markup

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A markup-style wrapper for `rough.js`.

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import { Config, Drawable } from "roughjs/bin/core"; /** * Virtual node structure. * * @alpha */ declare class VNode { readonly type: string; readonly props: Record<string, any>; readonly children: VNode[]; constructor(type: string, props: Record<string, any>, children: VNode[]); } /** * The SVG tag that renders the given string template to virtual nodes. * * @public */ declare const svg: (strings: TemplateStringsArray, ...values: any[]) => VNode | VNode[]; /** * The render configs. * * @alpha */ type RenderConfig = { clear?: boolean; rough?: Config; }; /** * Render the virtuanl nodes and mounted to given element. * * @param node - the virtual nodes. * @param el - the element (or css selector string) to draw on. * @public */ declare function render(node: VNode | VNode[], el: string | HTMLCanvasElement | SVGSVGElement, config?: RenderConfig): void; /** * Convert the virtual nodes into drawables. * * @param nodes - the virtual nodes. * @returns rough drawables. * @public */ declare function renderToDrawables(nodes: VNode[], config?: Config): Drawable[]; export { svg, VNode, render, RenderConfig, renderToDrawables }; //# sourceMappingURL=rough-markup.esm.d.ts.map