rot-js
Version:
A roguelike toolkit in JavaScript
40 lines (34 loc) • 775 B
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<h2>Changelog</h2>
<h3>Version 2.0.0</h3>
<ul>
<li>Re-written in TypeScript</li>
<li>Several major API changes</li>
<li>No modifications of built-in prototypes</li>
</ul>
<h3>Version 0.6</h3>
<ul>
<li>...work in progress...</li>
</ul>
<h3>Version 0.5</h3>
<ul>
<li>Transposed hexes</li>
<li>Recursive shadowcasting</li>
<li>Addons</li>
<li>Support for Promises</li>
<li>Image tiles</li>
<li>Bugfixes</li>
</ul>
<h3>Version 0.4 (28. 3. 2013)</h3>
<ul>
<li>Closure compiler</li>
<li>"Rogue" dungeon generator</li>
<li>Rudimentary mouse/touch support (ROT.Display::eventToPosition)</li>
<li>String formatting</li>
<li>VK_* constants</li>
<li>HSL interpolation</li>
<li>Bugfixes</li>
</ul>
<h3>Version 0.3 (24. 1. 2013)</h3>
<ul>
<li>Everything</li>
</ul>