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rockpaperscissors

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"use strict"; const prompt = require('readline-sync'); let play; const rockPaperScissors = (choice1, choice2) => { let youWin = false; let result = "You lose!" if(choice1 === choice2) { youWin = null; } else if ((choice1==="rock" && choice2==="scissors") || (choice1==="paper" && choice2==="rock") || (choice1==="scissors" && choice2==="paper") ) { youWin = true; } if (youWin) { result = "You win!" } else if (youWin === null){ result = "It's a draw!" } console.log(result); }; const computerChoice = () => { const computer = Math.random(); let result = "scissors"; if(computer>=0&&computer<=0.33){ result = "rock"; } else if(computer>=0.34&&computer<=0.66){ result = "paper"; } return result; } while(play === true || play === undefined) { let userChoice = prompt.keyIn("Rock Paper Scissors! press (r, p, s) ").toLowerCase(); while (userChoice !== 'rock' && userChoice !== 'paper' && userChoice !== 'scissors' && userChoice !== 'r' && userChoice !== 'p' && userChoice !== 's' ) { userChoice = prompt.keyIn("Rock Paper Scissors! press (r, p, s) ").toLowerCase(); } if(userChoice === 'r') { userChoice = 'rock'; } else if(userChoice === 'p') { userChoice = 'paper'; } else if(userChoice === 's') { userChoice = 'scissors'; } const computer = computerChoice(); console.log("User chose:: ", userChoice) console.log("Computer chose:: ", computer) rockPaperScissors(userChoice, computer); const playAgain = prompt.keyIn('Press (Y) to play again ').toLowerCase(); if(playAgain === 'y' || playAgain === 'yes') { play = true; } else { play = false; } } console.log('Bye-bye!')