rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
19 lines (18 loc) • 834 B
TypeScript
import { type IEntity } from "../../common/entity/IEntity";
import { type IRageWorldObjectOptions, RageWorldObject } from "../worldObject/RageWorldObject";
import { type IVector3D, Vector3D } from "../../../../shared/common/utils";
export interface IRageEntityOptions<T extends EntityMp> extends IRageWorldObjectOptions<T> {
rotation?: IVector3D;
}
export declare abstract class RageEntity<T extends EntityMp> extends RageWorldObject<T> implements IEntity {
private _rotation;
get model(): number;
get rotation(): Vector3D;
protected constructor(options: IRageEntityOptions<T>);
setModel(value: string): void;
setRotation(value: Vector3D): void;
getNetData(name: string): unknown;
setNetData(name: string, value: unknown): void;
private _getEntityRotationProperty;
private _isVectorLike;
}