rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
52 lines (51 loc) • 1.2 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.RageBlip = void 0;
const RageWorldObject_1 = require("../worldObject/RageWorldObject");
class RageBlip extends RageWorldObject_1.RageWorldObject {
_global;
get name() {
return this.mpEntity.name;
}
get sprite() {
return this.mpEntity.sprite;
}
get color() {
return this.mpEntity.color;
}
get alpha() {
return this.mpEntity.alpha;
}
get scale() {
return this.mpEntity.scale;
}
get drawDistance() {
return this.mpEntity.drawDistance;
}
get global() {
return this._global;
}
get shortRange() {
return this.mpEntity.shortRange;
}
get rotation() {
return this.mpEntity.rotation;
}
constructor(options) {
super(options);
this._global = options.global;
}
setName(value) {
this.mpEntity.name = value;
}
setSprite(value) {
this.mpEntity.sprite = value;
}
setColor(value) {
this.mpEntity.color = value;
}
setAlpha(value) {
this.mpEntity.alpha = value;
}
}
exports.RageBlip = RageBlip;