rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
68 lines (67 loc) • 1.54 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.MockBlip = void 0;
const MockWorldObject_1 = require("../worldObject/MockWorldObject");
class MockBlip extends MockWorldObject_1.MockWorldObject {
_name;
_sprite;
_color;
_alpha;
_scale;
_drawDistance;
_global;
_shortRange;
_rotation;
get name() {
return this._name;
}
get sprite() {
return this._sprite;
}
get color() {
return this._color;
}
get alpha() {
return this._alpha;
}
get scale() {
return this._scale;
}
get drawDistance() {
return this._drawDistance;
}
get global() {
return this._global;
}
get shortRange() {
return this._shortRange;
}
get rotation() {
return this._rotation;
}
constructor(options) {
super(options);
this._name = options.name;
this._sprite = options.sprite;
this._color = options.color;
this._alpha = options.alpha;
this._scale = options.scale;
this._drawDistance = options.drawDistance;
this._global = options.global;
this._shortRange = options.shortRange;
this._rotation = options.rotation;
}
setName(value) {
this._name = value;
}
setSprite(value) {
this._sprite = value;
}
setColor(value) {
this._color = value;
}
setAlpha(value) {
this._alpha = value;
}
}
exports.MockBlip = MockBlip;