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rock-mod

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Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.

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import { CCMPEntity } from "../entity/CCMPEntity"; import { type IObject } from "../../common/object/IObject"; import { BaseObjectType } from "../../../../shared"; import { type IVector3D } from "../../../../shared/common/utils/math/Vectors"; import type { StreamSyncedMeta } from "@classic-mp/types/server"; export interface ICCMPObjectNative extends StreamSyncedMeta { id: number; isExists: boolean; position: { x: number; y: number; z: number; }; rotation: { x: number; y: number; z: number; }; model: number; dimension: number; alpha: number; destroy(): boolean; } export interface ICCMPObjectOptions { ccmpObject: ICCMPObjectNative; alpha: number; onDestroy: (object: CCMPObject) => void; } export declare class CCMPObject extends CCMPEntity implements IObject { private readonly _ccmpObject; private readonly _onDestroy; get id(): number; get type(): BaseObjectType; get isExists(): boolean; get position(): IVector3D; get dimension(): number; get model(): number; get rotation(): IVector3D; get alpha(): number; protected get ccmpMeta(): ICCMPObjectNative; constructor(options: ICCMPObjectOptions); destroy(): void; setPosition(value: IVector3D): void; setDimension(value: number): void; setModel(value: string): void; setRotation(value: IVector3D): void; setAlpha(value: number): void; }