rock-mod
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Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
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TypeScript
import { type IColshape } from "../../common/colshape/IColshape";
import { CCMPWorldObject } from "../worldObject/CCMPWorldObject";
import { BaseObjectType } from "../../../../shared";
import { type IVector3D } from "../../../../shared/common/utils/math/Vectors";
import type { Colshape as CcmpColshape, Player as CcmpPlayer } from "@classic-mp/types/server";
export interface ICCMPColshapeOptions {
ccmpColshape: CcmpColshape;
onDestroy: (colshape: CCMPColshape) => void;
}
export declare abstract class CCMPColshape extends CCMPWorldObject implements IColshape {
private readonly _ccmpColshape;
private readonly _onDestroy;
get id(): number;
get type(): BaseObjectType;
get isExists(): boolean;
get position(): IVector3D;
get dimension(): number;
get key(): string | undefined;
get playersInside(): readonly CcmpPlayer[];
getNetData(name: string): unknown;
setNetData(name: string, value: unknown): void;
protected constructor(options: ICCMPColshapeOptions);
destroy(): void;
setPosition(value: IVector3D): void;
setDimension(value: number): void;
}