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rock-mod

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Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.

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import { type IGraphicsManager, type ILoopedParticleFxAtCoordOptions, type IParticleFxAtCoordOptions, type IScreenTextOptions } from "../../../game"; import { type IVector3D, type IVector2D } from "../../../../shared/index"; export declare class RageGraphicsManager implements IGraphicsManager { drawText(text: string, position: IVector2D, options?: IScreenTextOptions): void; world3dToScreen2d(position: IVector3D): IVector2D | null; startScreenEffect(effectName: string, duration: number, looped: boolean): void; stopScreenEffect(effectName: string): void; setPtfxAssetNextCall(assetName: string): void; startParticleFxNonLoopedAtCoord(options: IParticleFxAtCoordOptions): boolean; startParticleFxLoopedAtCoord(options: ILoopedParticleFxAtCoordOptions): number; stopParticleFxLooped(handle: number, p1: boolean): void; getSafeZoneSize(): number; getActiveScreenResolution(): IVector2D; }