rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
20 lines (19 loc) • 811 B
TypeScript
import type { ICamera } from "../../../entities";
import { type IVector3D, Vector3D } from "../../../../shared/index";
import { type IRageBaseObjectOptions, RageBaseObject } from "../../../entities/ragemp/baseObject/RageBaseObject";
export interface IRageCameraOptions extends IRageBaseObjectOptions<EntityMp> {
}
export declare class RageCamera extends RageBaseObject implements ICamera {
constructor(options: IRageCameraOptions);
private get _cameraEntity();
get isActive(): boolean;
setIsActive(value: boolean): void;
get direction(): IVector3D;
get fov(): number;
setFov(value: number): void;
pointAtCoord(value: IVector3D): void;
setPosition(value: Vector3D): void;
get position(): Vector3D;
get rotation(): IVector3D;
setRotation(value: IVector3D): void;
}