UNPKG

rock-mod

Version:

Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.

34 lines (33 loc) 1.33 kB
var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; import { RageWorldObjectsManager } from "../worldObject/RageWorldObjectsManager"; import { RageBlip } from "./RageBlip"; export class RageBlipsManager extends RageWorldObjectsManager { constructor() { super({ baseObjectsType: "blip", }); } create(options) { var _a; const { sprite, position, global = false } = options, createOptions = __rest(options, ["sprite", "position", "global"]); const mpEntity = mp.blips.new(sprite, new mp.Vector3(position), createOptions); mpEntity.isExists = () => mp.blips.exists(mpEntity); const blip = new RageBlip({ mpEntity: mpEntity, global, name: (_a = options.name) !== null && _a !== void 0 ? _a : "", }); this.registerBaseObject(blip); return blip; } }