rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
25 lines (24 loc) • 939 B
TypeScript
import { type IRageWorldObjectOptions, RageWorldObject } from "../worldObject/RageWorldObject";
import { type IBlip } from "../../common/blip/IBlip";
import { type IBlipColor, type IBlipSprite } from "../../../../shared/entities";
export interface IRageBlipOptions extends IRageWorldObjectOptions<EntityMp> {
global: boolean;
name: string;
}
export declare class RageBlip extends RageWorldObject<EntityMp> implements IBlip {
private readonly _global;
private readonly _name;
private get _blipEntity();
get sprite(): IBlipSprite;
get name(): string;
get color(): IBlipColor;
get alpha(): number;
get global(): boolean;
get shortRange(): boolean;
constructor(options: IRageBlipOptions);
setSprite(value: IBlipSprite): void;
setColor(value: IBlipColor): void;
setAlpha(value: number): void;
setShowHeadingIndicator(value: boolean): void;
setRotation(value: number): void;
}