rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
28 lines (27 loc) • 1.16 kB
TypeScript
import { type IVehicle } from "../../common/vehicle/IVehicle";
import { type IVehicleCreateOptions, type IVehiclesManager } from "../../common/vehicle/IVehiclesManager";
import { type IWorldObjectsIterator } from "../../common/worldObject/IWorldObjectsIterator";
export declare class CCMPVehiclesManager implements IVehiclesManager {
private readonly _vehicles;
private readonly _vehiclesByRemoteId;
private readonly _iterator;
constructor();
create(options: IVehicleCreateOptions): IVehicle;
getDisplayNameFromVehicleModel(modelHash: number): string;
syncWithMpPool(): void;
registerById(id: number): IVehicle;
unregisterById(id: number): IVehicle;
findByID(id: number): IVehicle | null;
getByID(id: number): IVehicle;
findByRemoteID(remoteId: number): IVehicle | null;
getByRemoteID(remoteId: number): IVehicle;
deleteById(id: number): IVehicle;
get iterator(): IWorldObjectsIterator<IVehicle>;
private _register;
private _unregister;
private _findRegistered;
private _registerLifecycleEvents;
private _filter;
private _pruneDestroyed;
private _getNativeVehiclesApi;
}