rock-mod
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Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
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TypeScript
import { type CCMPEventsManager } from "../../../net/ccmp/events/CCMPEventsManager";
import { type IObjectCreateOptions, type IObjectsManager } from "../../common/object/IObjectsManager";
import { type IWorldObjectsIterator } from "../../common/worldObject/IWorldObjectsIterator";
import { CCMPObject } from "./CCMPObject";
export declare class CCMPObjectsManager implements IObjectsManager {
private readonly _events;
private readonly _objects;
private readonly _objectsByRemoteId;
private readonly _iterator;
constructor(_events: CCMPEventsManager);
create(options: IObjectCreateOptions): CCMPObject;
syncWithMpPool(): void;
registerById(id: number): CCMPObject;
unregisterById(id: number): CCMPObject;
findByID(id: number): CCMPObject | null;
getByID(id: number): CCMPObject;
findByRemoteID(remoteId: number): CCMPObject | null;
getByRemoteID(remoteId: number): CCMPObject;
deleteById(id: number): CCMPObject;
get iterator(): IWorldObjectsIterator<CCMPObject>;
private _register;
private _unregister;
private _findRegistered;
private _registerLifecycleEvents;
private _filter;
private _pruneDestroyed;
}