rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
32 lines (31 loc) • 1.12 kB
TypeScript
export interface IVector2D {
get x(): number;
get y(): number;
distanceTo(position: IVector2D): number;
squaredDistanceTo(position: IVector2D): number;
isInRange(position: IVector2D, range: number): boolean;
}
export interface IVector3D extends IVector2D {
get z(): number;
distanceTo(position: IVector3D): number;
squaredDistanceTo(position: IVector3D): number;
isInRange(position: IVector3D, range: number): boolean;
}
export declare class Vector2D implements IVector2D {
private readonly _x;
private readonly _y;
get x(): number;
get y(): number;
constructor(x: number, y: number);
distanceTo(position: Vector2D): number;
squaredDistanceTo(position: Vector2D): number;
isInRange(position: Vector2D, range: number): boolean;
}
export declare class Vector3D extends Vector2D implements IVector3D {
private readonly _z;
get z(): number;
constructor(x: number, y: number, z: number);
distanceTo(position: Vector3D): number;
squaredDistanceTo(position: Vector3D): number;
isInRange(position: Vector3D, range: number): boolean;
}