rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
11 lines (10 loc) • 722 B
TypeScript
import { type RageWorldObject } from "./RageWorldObject";
import { RageBaseObjectsIterator } from "../baseObject/RageBaseObjectsIterator";
import { type IWorldObjectsIterator } from "../../common/worldObject/IWorldObjectsIterator";
import { type Vector2D, type Vector3D } from "../../../../shared/common/utils/math/Vectors";
export declare class RageWorldObjectsIterator<T extends RageWorldObject<EntityMp>> extends RageBaseObjectsIterator<T> implements IWorldObjectsIterator<T> {
constructor(baseObjects: ReadonlyMap<number, T>);
dimension(value: number): IterableIterator<T>;
range2D(center: Vector2D, range: number): IterableIterator<T>;
range3D(center: Vector3D, range: number): IterableIterator<T>;
}