rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
42 lines (41 loc) • 1.17 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.RageMarker = void 0;
const RageWorldObject_1 = require("../worldObject/RageWorldObject");
const utils_1 = require("../../../../shared/common/utils");
class RageMarker extends RageWorldObject_1.RageWorldObject {
get markerType() {
return this.mpEntity.model;
}
get visible() {
return this.mpEntity.visible;
}
get scale() {
return this.mpEntity.scale;
}
get color() {
const [r, g, b, a] = this.mpEntity.getColor();
return new utils_1.RGBA(r, g, b, a ?? 255);
}
get rotation() {
const { x, y, z } = this.mpEntity.rotation;
return new utils_1.Vector3D(x, y, z);
}
constructor(options) {
super(options);
}
setVisible(value) {
this.mpEntity.visible = value;
}
setScale(value) {
this.mpEntity.scale = value;
}
setColor(value) {
const { r, g, b, a } = value;
this.mpEntity.setColor(r, g, b, a ?? 255);
}
setRotation(value) {
this.mpEntity.rotation = new mp.Vector3(value);
}
}
exports.RageMarker = RageMarker;