rock-mod
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Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
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TypeScript
import { MockWorldObject, type IMockWorldObjectOptions } from "../worldObject/MockWorldObject";
import { type IBlip } from "../../common";
import { type IBlipColor, type IBlipSprite } from "../../../../shared";
export interface IMockBlipOptions extends IMockWorldObjectOptions {
alpha: number;
color: number;
drawDistance: number;
name: string;
rotation: number;
scale: number;
shortRange: boolean;
sprite: number;
}
export declare class MockBlip extends MockWorldObject implements IBlip {
private _name;
private _sprite;
private _color;
private _alpha;
private readonly _scale;
private readonly _drawDistance;
private readonly _shortRange;
private readonly _rotation;
get name(): string;
get sprite(): IBlipSprite;
get color(): IBlipColor;
get alpha(): number;
get scale(): number;
get drawDistance(): number;
get shortRange(): boolean;
get rotation(): number;
constructor(options: IMockBlipOptions);
setName(value: string): void;
setSprite(value: IBlipSprite): void;
setColor(value: IBlipColor): void;
setAlpha(value: number): void;
}