rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
15 lines (14 loc) • 1.04 kB
TypeScript
import { type IEventsManager } from "../../common/events/IEventsManager";
import { type IClientInternalEvents } from "@RockMod/client/net/common/events/types";
import { type IClientToServerEvents, type IServerToClientEvents } from "@shared/net/common/events/types";
interface IRageClientInternalEvents extends IClientInternalEvents, IClientEvents {
}
export declare class RageEventsManager implements IEventsManager {
onInternal(events: Partial<IRageClientInternalEvents>): void;
offInternal<K extends keyof IRageClientInternalEvents>(eventName: K, listener: IRageClientInternalEvents[K]): void;
emitInternal<K extends keyof IRageClientInternalEvents>(eventName: K, ...args: Parameters<IRageClientInternalEvents[K]>): void;
onServer(events: Partial<IServerToClientEvents>): void;
offServer<K extends keyof IServerToClientEvents>(eventName: K, listener: IServerToClientEvents[K]): void;
emitServer<K extends keyof IClientToServerEvents>(eventName: K, ...args: Parameters<IClientToServerEvents[K]>): void;
}
export {};