rock-mod
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Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
22 lines (21 loc) • 1.4 kB
TypeScript
import { type IManagersFactory } from "../common/IManagersFactory";
import { RageBlipsManager } from "@RockMod/client/entities/ragemp/blip/RageBlipsManager";
import { RageColshapesManager } from "@RockMod/client/entities/ragemp/colshape/RageColshapesManager";
import { RageMarkersManager } from "@RockMod/client/entities/ragemp/marker/RageMarkersManager";
import { RageObjectsManager } from "@RockMod/client/entities/ragemp/object/RageObjectsManager";
import { RagePedsManager } from "@RockMod/client/entities/ragemp/ped/RagePedsManager";
import { RagePlayersManager } from "@RockMod/client/entities/ragemp/player/RagePlayersManager";
import { RageVehiclesManager } from "@RockMod/client/entities/ragemp/vehicle/RageVehiclesManager";
import { RageNetManager } from "@RockMod/client/net/ragemp/RageNetManager";
import { RageUtilsManager } from "@RockMod/client/utils/ragemp/RageUtilsManager";
export declare class RageManagersFactory implements IManagersFactory {
createNetManager(): RageNetManager;
createBlipsManager(): RageBlipsManager;
createColshapesManager(): RageColshapesManager;
createMarkersManager(): RageMarkersManager;
createObjectsManager(): RageObjectsManager;
createPedsManager(): RagePedsManager;
createPlayersManager(net: RageNetManager): RagePlayersManager;
createUtilsManager(): RageUtilsManager;
createVehiclesManager(): RageVehiclesManager;
}