rock-mod
Version:
Rock-Mod is a powerful framework designed for creating and managing mods for Grand Theft Auto (GTA) games.
13 lines (12 loc) • 661 B
TypeScript
import { type IWorldObject } from "../../common/worldObject/IWorldObject";
import { type IRageBaseObjectOptions, RageBaseObject } from "../baseObject/RageBaseObject";
import { Vector3D } from "../../../../shared/common/utils/math/Vectors";
export interface IRageWorldObjectOptions<T extends EntityMp> extends IRageBaseObjectOptions<T> {
}
export declare abstract class RageWorldObject<T extends EntityMp> extends RageBaseObject<T> implements IWorldObject {
get position(): Vector3D;
get dimension(): number;
protected constructor(options: IRageWorldObjectOptions<T>);
setPosition(value: Vector3D): void;
setDimension(value: number): void;
}