roblox-ts
Version:
A TypeScript-to-Luau Compiler for Roblox
23 lines • 1.33 kB
JavaScript
;
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.createPathTranslator = createPathTranslator;
const path_translator_1 = require("@roblox-ts/path-translator");
const path_1 = __importDefault(require("path"));
const findAncestorDir_1 = require("../../Shared/util/findAncestorDir");
const getRootDirs_1 = require("../../Shared/util/getRootDirs");
const typescript_1 = __importDefault(require("typescript"));
function createPathTranslator(program, data) {
const compilerOptions = program.getCompilerOptions();
const rootDir = (0, findAncestorDir_1.findAncestorDir)([program.getProgram().getCommonSourceDirectory(), ...(0, getRootDirs_1.getRootDirs)(compilerOptions)]);
const outDir = compilerOptions.outDir;
let buildInfoPath = typescript_1.default.getTsBuildInfoEmitOutputFilePath(compilerOptions);
if (buildInfoPath !== undefined) {
buildInfoPath = path_1.default.normalize(buildInfoPath);
}
const declaration = compilerOptions.declaration === true;
return new path_translator_1.PathTranslator(rootDir, outDir, buildInfoPath, declaration, data.projectOptions.luau);
}
//# sourceMappingURL=createPathTranslator.js.map