roblox-ts
Version:
<div align="center"><img width=25% src="https://i.imgur.com/yCjHmng.png"></div> <h1 align="center"><a href="https://roblox-ts.github.io/">roblox-ts</a></h1> <div align="center">A TypeScript-to-Lua Compiler for Roblox</div> <br> <div align="center"> <a hr
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TypeScript
import * as ts from "ts-morph";
import { CompilerState } from "../CompilerState";
import { HasParameters } from "../types";
export declare function checkReserved(name: string, node: ts.Node, checkNamespace?: boolean): void;
export declare function checkMethodReserved(name: string, node: ts.Node): void;
export declare const enum CompilerDirective {
Client = "client",
Server = "server",
Array = "array",
Map = "map",
Set = "set",
String = "string"
}
/**
* Searches `node` recursively for directives. Returns either the first directive from the given list that it finds.
* If it cannot find a directive from the list, it returns `undefined`.
* Search is:
* - left -> right
* - inner -> outer
* @param node JSDocable node to search
* @param directives list of directives to search for
*/
export declare function getCompilerDirective(symbol: ts.Symbol, directives: Array<CompilerDirective>): CompilerDirective | undefined;
export declare function checkApiAccess(state: CompilerState, node: ts.Node): void;
export declare function checkNonAny<T extends ts.Node>(node: T, checkArrayType?: boolean): T;
export declare function checkReturnsNonAny(node: HasParameters): void;