rl-loadout-lib
Version:
Load Rocket League assets into three.js
32 lines (27 loc) • 781 B
HTML
<html lang="en">
<head>
<meta charset="utf-8">
<title>Tests</title>
<link href="node_modules/mocha/mocha.css" rel="stylesheet" />
<script src="node_modules/mocha/mocha.js"></script>
<script src="node_modules/chai/chai.js"></script>
</head>
<body>
<!-- A container element for the visual Mocha results -->
<div id="mocha"></div>
<!-- Mocha setup and initiation code -->
<script>
const expect = chai.expect;
mocha.setup('bdd');
window.onload = function() {
mocha.run();
};
</script>
<!-- The script under test -->
<script src="test/web/three.min.js"></script>
<script src="build/rl-loadout-lib.js"></script>
<script src="test/web/utils/network.spec.js"></script>
<script src="test/web/utils/bakkes/loadout.spec.js"></script>
</body>
</html>