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rl-loadout-lib

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Load Rocket League assets into three.js

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import { Color, Texture } from 'three'; import { ExtendedMeshStandardMaterial } from './extended-mesh-standard-material'; export declare class ChassisMaterial extends ExtendedMeshStandardMaterial { paintable: boolean; constructor(); get map(): Texture; set map(map: Texture); get rgbaMap(): Texture; set rgbaMap(rgbaMap: Texture); get accentColor(): Color; set accentColor(accentColor: Color); get paintColor(): Color; set paintColor(paintColor: Color); } //# sourceMappingURL=chassis-material.d.ts.map