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rl-loadout-lib

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Load Rocket League assets into three.js

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import { RocketConfig } from '../model/rocket-config'; /** * Make a json fetch request. * @param request request information passed to fetch(). * @throws an error object if the request was not successful * @return the json response object */ export declare function doRequest<T>(request: RequestInfo | string): Promise<T>; /** * Change the URL of an asset file based on the configuration. * @param path path to the original asset. * @param rocketConfig configuration */ export declare function getAssetUrl(path: string, rocketConfig: RocketConfig): string; /** * Tiered items can share items but use different assets. This function changes asset urls based on what tier the item is. * @param bodyId in-game id of the item * @param path path to the asset */ export declare function fixTierUrl(bodyId: number, path: string): string; //# sourceMappingURL=network.d.ts.map