rl-loadout-lib
Version:
Load Rocket League assets into three.js
32 lines • 701 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
class BMHeader {
}
class BMItem {
}
exports.BMItem = BMItem;
class BMRGB {
}
exports.BMRGB = BMRGB;
class BMOverrideColor {
constructor() {
this.shouldOverride = false;
}
}
class BMBody {
constructor() {
this.blueIsOrange = true;
this.blueLoadout = new Map();
this.blueColor = new BMOverrideColor();
this.orangeLoadout = new Map();
this.orangeColor = new BMOverrideColor();
}
}
class BMLoadout {
constructor() {
this.header = new BMHeader();
this.body = new BMBody();
}
}
exports.BMLoadout = BMLoadout;
//# sourceMappingURL=model.js.map