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rl-loadout-lib

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Load Rocket League assets into three.js

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declare class BMHeader { version: number; codeSize: number; crc: number; } export declare class BMItem { slotIndex: number; productId: number; paintIndex?: number; } export declare class BMRGB { r: number; g: number; b: number; } declare class BMOverrideColor { shouldOverride: boolean; primaryColors?: BMRGB; secondaryColors?: BMRGB; } export declare type BMItems = Map<number, BMItem>; declare class BMBody { blueIsOrange: boolean; blueLoadout: BMItems; blueColor: BMOverrideColor; orangeLoadout?: BMItems; orangeColor?: BMOverrideColor; } export declare class BMLoadout { header?: BMHeader; body: BMBody; } export {}; //# sourceMappingURL=model.d.ts.map