rl-loadout-lib
Version:
Load Rocket League assets into three.js
34 lines • 732 B
TypeScript
declare class BMHeader {
version: number;
codeSize: number;
crc: number;
}
export declare class BMItem {
slotIndex: number;
productId: number;
paintIndex?: number;
}
export declare class BMRGB {
r: number;
g: number;
b: number;
}
declare class BMOverrideColor {
shouldOverride: boolean;
primaryColors?: BMRGB;
secondaryColors?: BMRGB;
}
export declare type BMItems = Map<number, BMItem>;
declare class BMBody {
blueIsOrange: boolean;
blueLoadout: BMItems;
blueColor: BMOverrideColor;
orangeLoadout?: BMItems;
orangeColor?: BMOverrideColor;
}
export declare class BMLoadout {
header?: BMHeader;
body: BMBody;
}
export {};
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