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rl-loadout-lib

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Load Rocket League assets into three.js

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import { Body } from '../model/body'; import { Wheel } from '../model/wheel'; import { Decal } from '../model/decal'; /** * Service for interacting with the rocket loadout backend. */ export declare class RocketLoadoutService { private readonly baseUrl; constructor(host?: string); /** * GET the body at <host>/bodies/<id>. * @param id in-game body id */ getBody(id: number): Promise<Body>; /** * GET the wheel at <host>/wheels/<id>. * @param id in-game wheel id */ getWheel(id: number): Promise<Wheel>; /** * GET the decal at <host>/decals/<id>. * @param id in-game decal id */ getDecal(id: number): Promise<Decal>; } //# sourceMappingURL=rl-service.d.ts.map