rl-loadout-lib
Version:
Load Rocket League assets into three.js
25 lines • 776 B
JavaScript
;
/* tslint:disable:variable-name */
Object.defineProperty(exports, "__esModule", { value: true });
const item_1 = require("./item");
const quality_1 = require("./quality");
/**
* Rocket League car topper.
*/
class Topper extends item_1.Item {
constructor(id, icon, name, quality, paintable, model, base_texture, rgba_map, normal_map) {
super(id, icon, name, quality, paintable);
this.model = model;
this.base_texture = base_texture;
this.rgba_map = rgba_map;
this.normal_map = normal_map;
}
}
exports.Topper = Topper;
/**
* Object representing the empty topper slot.
*/
Topper.NONE = {
icon: '', id: -1, name: 'None', paintable: false, quality: quality_1.Quality.COMMON
};
//# sourceMappingURL=topper.js.map