rl-loadout-lib
Version:
Load Rocket League assets into three.js
18 lines • 687 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
/**
* Rocket League item rarity.
*/
var Quality;
(function (Quality) {
Quality[Quality["COMMON"] = 0] = "COMMON";
Quality[Quality["UNCOMMON"] = 1] = "UNCOMMON";
Quality[Quality["RARE"] = 2] = "RARE";
Quality[Quality["VERY_RARE"] = 3] = "VERY_RARE";
Quality[Quality["IMPORT"] = 4] = "IMPORT";
Quality[Quality["EXOTIC"] = 5] = "EXOTIC";
Quality[Quality["BLACK_MARKET"] = 6] = "BLACK_MARKET";
Quality[Quality["LIMITED"] = 7] = "LIMITED";
Quality[Quality["PREMIUM"] = 8] = "PREMIUM";
})(Quality = exports.Quality || (exports.Quality = {}));
//# sourceMappingURL=quality.js.map