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rl-loadout-lib

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Load Rocket League assets into three.js

16 lines 395 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); /** * Base class for a Rocket League item. */ class Item { constructor(id, icon, name, quality, paintable) { this.id = id; this.icon = icon; this.name = name; this.quality = quality; this.paintable = paintable; } } exports.Item = Item; //# sourceMappingURL=item.js.map