rl-loadout-lib
Version:
Load Rocket League assets into three.js
16 lines • 395 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
/**
* Base class for a Rocket League item.
*/
class Item {
constructor(id, icon, name, quality, paintable) {
this.id = id;
this.icon = icon;
this.name = name;
this.quality = quality;
this.paintable = paintable;
}
}
exports.Item = Item;
//# sourceMappingURL=item.js.map