rl-loadout-lib
Version:
Load Rocket League assets into three.js
28 lines • 629 B
TypeScript
import { Quality } from './quality';
/**
* Base class for a Rocket League item.
*/
export declare class Item {
/**
* In-game item product ID.
*/
id: number;
/**
* Path to the image icon of the item.
*/
icon: string;
/**
* Name of the item.
*/
name: string;
/**
* Quality of the item.
*/
quality: Quality;
/**
* Whether is item normally can have painted attribute or not in the game.
*/
paintable: boolean;
constructor(id: number, icon: string, name: string, quality: Quality, paintable: boolean);
}
//# sourceMappingURL=item.d.ts.map