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rl-loadout-lib

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Load Rocket League assets into three.js

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import { Quality } from './quality'; /** * Base class for a Rocket League item. */ export declare class Item { /** * In-game item product ID. */ id: number; /** * Path to the image icon of the item. */ icon: string; /** * Name of the item. */ name: string; /** * Quality of the item. */ quality: Quality; /** * Whether is item normally can have painted attribute or not in the game. */ paintable: boolean; constructor(id: number, icon: string, name: string, quality: Quality, paintable: boolean); } //# sourceMappingURL=item.d.ts.map