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rl-loadout-lib

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Load Rocket League assets into three.js

24 lines 564 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const hitbox_1 = require("./hitbox"); /** * Hitbox preset for a particular body. */ class HitboxConfig { constructor() { /** * Hitbox type. */ this.preset = hitbox_1.Hitbox.OCTANE; /** * X offset of the hitbox. */ this.translationX = 0; /** * Z offset of the hitbox. */ this.translationZ = 0; } } exports.HitboxConfig = HitboxConfig; //# sourceMappingURL=hitbox-config.js.map