rl-loadout-lib
Version:
Load Rocket League assets into three.js
24 lines • 564 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
const hitbox_1 = require("./hitbox");
/**
* Hitbox preset for a particular body.
*/
class HitboxConfig {
constructor() {
/**
* Hitbox type.
*/
this.preset = hitbox_1.Hitbox.OCTANE;
/**
* X offset of the hitbox.
*/
this.translationX = 0;
/**
* Z offset of the hitbox.
*/
this.translationZ = 0;
}
}
exports.HitboxConfig = HitboxConfig;
//# sourceMappingURL=hitbox-config.js.map