rl-loadout-lib
Version:
Load Rocket League assets into three.js
20 lines • 574 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
class WheelSettings {
}
exports.WheelSettings = WheelSettings;
class AxleSettings {
constructor() {
this.wheelMeshRadius = 15.0;
this.wheelWidth = 15.0;
this.wheelMeshOffsetSide = 0.0;
this.wheelRadius = 15.0;
this.wheelOffsetForward = 0.0;
this.wheelOffsetSide = 0.0;
}
static fromObject(obj) {
return Object.assign(new AxleSettings(), obj);
}
}
exports.AxleSettings = AxleSettings;
//# sourceMappingURL=axle-settings.js.map