rl-loadout-lib
Version:
Load Rocket League assets into three.js
8 lines • 307 B
TypeScript
import { ObjectAssets } from '../object-assets';
import { GLTF } from 'three/examples/jsm/loaders/GLTFLoader';
export declare class AntennaAssets extends ObjectAssets {
antennaModel: GLTF;
baseTexture: HTMLImageElement;
normalMap: HTMLImageElement;
}
//# sourceMappingURL=antenna-assets.d.ts.map