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rl-loadout-lib

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Load Rocket League assets into three.js

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import { StaticDecalMaterial } from '../../webgl/static-decal-material'; /** * Class for the 3D model of K.I.T.T. Needed because of custom coloring. */ export declare class GreyCarMaterial extends StaticDecalMaterial { constructor(); } //# sourceMappingURL=grey-car-material.d.ts.map