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rl-loadout-lib

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Load Rocket League assets into three.js

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import { Color, Texture } from 'three'; /** * Car body texture. */ export interface BodyTexture { /** * Set the primary color. * @param color THREE Color object */ setPrimary(color: Color): any; /** * Set the accent color. * @param color THREE Color object */ setAccent(color: Color): any; /** * Set the paint color of the decal. * @param color THREE Color object */ setPaint(color: Color): any; /** * Set the paint color of the body. * @param color THREE Color object */ setBodyPaint(color: Color): any; /** * Dispose of texture resources. */ dispose(): any; /** * Get the texture object that can be applied to THREE materials. */ getTexture(): Texture; } //# sourceMappingURL=body-texture.d.ts.map