rl-loadout-lib
Version:
Load Rocket League assets into three.js
15 lines • 651 B
TypeScript
import { BodyModel } from './body-model';
import { Color } from 'three';
import { PaintConfig } from '../../model/paint-config';
import { DecalAssets } from '../../loader/decal/decal-assets';
/**
* Class for the 3D model of The Dark Knight Rises Tumbler. Needed because of the double back wheels and custom coloring.
*/
export declare class BerryModel extends BodyModel {
setPaintColor(color: Color): void;
changeDecal(decalAssets: DecalAssets, paints: PaintConfig): void;
setAccentColor(color: Color): void;
setDecalPaintColor(color: Color): void;
protected getWheelPositions(): void;
}
//# sourceMappingURL=berry-model.d.ts.map