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riot

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Simple and elegant component-based UI library

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/* Riot WIP, @license MIT */ import { dashToCamelCase } from './strings.js'; /** * Get all the element attributes as object * @param {HTMLElement} element - DOM node we want to parse * @returns {object} all the attributes found as a key value pairs */ function DOMattributesToObject(element) { return Array.from(element.attributes).reduce((acc, attribute) => { acc[dashToCamelCase(attribute.name)] = attribute.value; return acc }, {}) } /** * Move all the child nodes from a source tag to another * @param {HTMLElement} source - source node * @param {HTMLElement} target - target node * @returns {undefined} it's a void method ¯\_(ツ)_/¯ */ // Ignore this helper because it's needed only for svg tags function moveChildren(source, target) { // eslint-disable-next-line fp/no-loops while (source.firstChild) target.appendChild(source.firstChild); } /** * Remove the child nodes from any DOM node * @param {HTMLElement} node - target node * @returns {undefined} */ function cleanNode(node) { // eslint-disable-next-line fp/no-loops while (node.firstChild) node.removeChild(node.firstChild); } /** * Clear multiple children in a node * @param {HTMLElement[]} children - direct children nodes * @returns {undefined} */ function clearChildren(children) { // eslint-disable-next-line fp/no-loops,fp/no-let for (let i = 0; i < children.length; i++) removeChild(children[i]); } /** * Remove a node * @param {HTMLElement}node - node to remove * @returns {undefined} */ const removeChild = (node) => node.remove(); /** * Insert before a node * @param {HTMLElement} newNode - node to insert * @param {HTMLElement} refNode - ref child * @returns {undefined} */ const insertBefore = (newNode, refNode) => refNode?.parentNode?.insertBefore(newNode, refNode); /** * Move a node into its new position. Use the moveBefore method if it's available * @param {HTMLElement} existingNode - node to move * @param {HTMLElement} refNode - ref child * @returns {undefined} */ const moveBefore = ((hasMoveBefore) => (existingNode, refNode) => hasMoveBefore ? refNode?.parentNode?.moveBefore(existingNode, refNode) : insertBefore(existingNode, refNode))( // Rely on the new moveBefore method to move nodes if it's available https://developer.mozilla.org/en-US/docs/Web/API/Element/moveBefore // cache the value of the check into a boolean variable typeof Element !== 'undefined' && Element.prototype.moveBefore, ); /** * Replace a node * @param {HTMLElement} newNode - new node to add to the DOM * @param {HTMLElement} replaced - node to replace * @returns {undefined} */ const replaceChild = (newNode, replaced) => replaced?.parentNode?.replaceChild(newNode, replaced); export { DOMattributesToObject, cleanNode, clearChildren, insertBefore, moveBefore, moveChildren, removeChild, replaceChild };